If you think the Android project sdk-android-2 listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
Java Source Code
/**
* Copyright 2013 Medium Entertainment, Inc.
*//www.java2s.com
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/package com.playhaven.android.examples;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.util.Log;
import android.widget.Button;
import android.widget.Toast;
import com.playhaven.android.Placement;
import com.playhaven.android.PlacementListener;
import com.playhaven.android.PlayHaven;
import com.playhaven.android.PlayHavenException;
import com.playhaven.android.req.OpenRequest;
import com.playhaven.android.view.FullScreen;
import com.playhaven.android.view.PlayHavenView;
/**
* The Content Request w/ Preloading
*/publicclass PreloadExample extends Activity
implements PlacementListener
{
/**
* Unique name for logging
*/privatestaticfinal String TAG = PreloadExample.class.getSimpleName();
/**
* Placement as defined in the Dashboard
*/private Placement placement;
/**
* Handler to post to UI thread
*/private Handler handler;
/**
* Called when the Activity is created
*
* @param savedInstanceState from the previous run
*/publicvoid onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
/**
* Instantiate our UI Handler
*/
handler = new Handler();
/**
* Pass in the placement tag as defined in the Dashboard
*/
placement = new Placement("content_example");
/**
* Set our layout to src/main/android/res/layout/preload.xml
*/
setContentView(R.layout.preload);
try {
/**
* Here, we configure PlayHaven to use the Token and Secret specified in the Dashboard
* @see <a href="https://dashboard.playhaven.com/">https://dashboard.playhaven.com/</a>
*
* In this example, we are grabbing the value of the token and secret from
* src/main/android/res/values/strings.xml
*/
PlayHaven.configure(this, R.string.token, R.string.secret);
/**
* Send an Open Request first.
*/
(new OpenRequest()).send(this);
} catch (PlayHavenException e) {
Log.e(TAG, "We have encountered an error", e);
}
}
@Override
publicvoid contentLoaded(Placement placement)
{
/**
* Since the content was loaded successfully, enable the 'displayAd' button.
*/
handler.post(new Runnable() {
@Override
publicvoid run() {
((Button) findViewById(R.id.displayAd)).setEnabled(true);
}
});
}
@Override
publicvoid contentFailed(Placement placement, PlayHavenException e) {
/** Do something on failure... */final String msg = e.getMessage();
handler.post(new Runnable(){
publicvoid run(){
Toast.makeText(PreloadExample.this, msg, Toast.LENGTH_LONG).show();
}
});
}
publicvoid startPreloadingClicked(android.view.View target)
{
/**
* Give it a listener. This step is optional, but will let us ad logic to the contentLoaded.
*/
placement.setListener(this);
/**
* Start preloading the content. This will initiate network traffic but will not pause the game.
*/
placement.preload(this);
}
publicvoid displayAdClicked(android.view.View target)
{
if(placement.isLoaded())
{
/**
* Now we start the new Activity.
*
* We'll use PlayHaven's convenience method to create the appropriate intent.
* The first parameter is our Context (ie: this Activity)
* The second parameter is our placement as defined in the Dashboard
* The last parameter is some display options (to be explained in a later tutorial).
*
* Once the ad is closed, this Activity will be resumed.
*/
startActivity(FullScreen.createIntent(this, placement, PlayHavenView.NO_DISPLAY_OPTIONS));
}
}
@Override
publicvoid contentDismissed(Placement placement, PlayHavenView.DismissType dismissType, Bundle data) {
}
}