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The source code is released under:
GNU General Public License
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/* Steam Sales Mobile - Android application to keep track of the steam sales. Copyright (C) 2013 Mathieu Rhaume <mathieu@codingrhemes.com> //from w ww.ja v a 2 s . c o m This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ package com.codingrhemes.steamsalesmobile; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; public class AboutActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.aboutactivity); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. // getMenuInflater().inflate(R.menu.menu_game_sale_activity, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { // Handle action bar item clicks here. The action bar will // automatically handle clicks on the Home/Up button, so long // as you specify a parent activity in AndroidManifest.xml. switch (item.getItemId()) { case R.id.action_about: return true; } return super.onOptionsItemSelected(item); } }