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PlayN Perf - performance tests for the PlayN game framework Copyright (c) 2013, Three Rings Design, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modifi...
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// // PlayN Performance Tests // http://github.com/threerings/playn-perf/blob/master/LICENSE /*w w w .ja v a2 s . com*/ package com.threerings.perf.core; import java.util.Random; import pythagoras.d.MathUtil; import playn.core.Image; import playn.core.ImmediateLayer; import playn.core.Surface; import playn.core.util.Clock; import static playn.core.PlayN.graphics; import tripleplay.util.Hud; /** * Renders a bunch of tiled quads to an immediate {@link Surface} at a scroll offset, which is * updated to effect a smooth scrolling, full-screen background. */ public class ScrollingQuads extends AbstractTest { public static TestConfig config () { return new TestConfig() { @Override protected AbstractTest create () { return new ScrollingQuads(); } /* init */ { addHeader("Scrolling Quads"); // TODO: any config params? addStartButton(); } }; } @Override public void onTap () { // random velocity from -.25 to .25 (pixels/ms) in x and y _vx = _rando.nextFloat() * (_rando.nextBoolean() ? -0.25f : 0.25f); _vy = _rando.nextFloat() * (_rando.nextBoolean() ? -0.25f : 0.25f); } @Override public void wasShown () { super.wasShown(); layer.add(graphics().createImmediateLayer(new ImmediateLayer.Renderer() { public void render (Surface surf) { renderTiles(surf, _px, _py); } })); } @Override public void update (int delta) { super.update(delta); _cx = _nx; _cy = _ny; _nx = _cx + delta * _vx; _ny = _cy + delta * _vy; } @Override public void paint (Clock clock) { super.paint(clock); float alpha = clock.alpha(); _px = _cx + (_nx - _cx) * alpha; _py = _cy + (_ny - _cy) * alpha; } @Override protected void addHudBits (Hud hud) { hud.add("BouncingQuads:", true); hud.add("Tap HUD to change scroll dir", false); } protected ScrollingQuads () { // create our tile grid _cols = MathUtil.iceil(width() / SIZE); _rows = MathUtil.iceil(height() / SIZE); _grid = new int[_cols*_rows]; // TODO: configure a random rotation? for (int ii = 0; ii < _grid.length; ii++) _grid[ii] = _rando.nextInt(TILES); } protected void renderTiles (Surface surf, float px, float py) { int sc = MathUtil.ifloor(px / SIZE), sr = MathUtil.ifloor(py / SIZE); float ox = -((px < 0) ? (((px % SIZE) + SIZE) % SIZE) : (px % SIZE)); float oy = -((py < 0) ? (((py % SIZE) + SIZE) % SIZE) : (py % SIZE)); float x, y = oy; if (oy == -64) System.err.println(px + " " + py + " " + sc + " " + sr + " " + ox + " " + oy); for (int rr = 0, llr = _rows; rr <= llr; rr++) { int er = (((sr + rr) % _rows) + _rows) % _rows; x = ox; for (int cc = 0, llc = _cols; cc <= llc; cc++) { int ec = (((sc + cc) % _cols) + _cols) % _cols; surf.drawImage(getTile(_grid[er*_cols+ec]), x, y); x += SIZE; } y += SIZE; } } protected Image getTile (int index) { Image tile = _tiles[index]; if (tile == null) { int row = index / COLS, col = index % COLS; tile = _atlas.subImage(col*SIZE, row*SIZE, SIZE, SIZE); _tiles[index] = tile; } return tile; } protected final Random _rando = new Random(); protected final int _cols, _rows; protected final int[] _grid; protected float _cx, _cy, _nx, _ny, _vx, _vy, _px, _py; protected final Image _atlas = getImage("tiles.png"); protected final Image[] _tiles = new Image[TILES]; protected static final int COLS = 5, TILES = COLS*4-1; protected static final float SIZE = 64; }