Back to project page MatchHistory-League.
The source code is released under:
MIT License
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package com.lando.matchhistory.Models; /*ww w .j a va 2s .c o m*/ import io.realm.RealmObject; public class Stats extends RealmObject{ private int unrealKills; private int item2; private int item1; private int totalDamageTaken; private int item0; private int pentaKills; private int sightWardsBoughtInGame; private boolean winner; private int magicDamageDealt; private int wardsKilled; private int largestCriticalStrike; private int trueDamageDealt; private int doubleKills; private int physicalDamageDealt; private int tripleKills; private int deaths; private boolean firstBloodAssist; private int magicDamageDealtToChampions; private int assists; private int visionWardsBoughtInGame; private int totalTimeCrowdControlDealt; private int champLevel; private int physicalDamageTaken; private int totalDamageDealt; private int largestKillingSpree; private int inhibitorKills; private int minionsKilled; private int towerKills; private int physicalDamageDealtToChampions; private int quadraKills; private int goldSpent; private int totalDamageDealtToChampions; private int goldEarned; private int neutralMinionsKilledTeamJungle; private boolean firstBloodKill; private boolean firstTowerKill; private int wardsPlaced; private int trueDamageDealtToChampions; private int killingSprees; private boolean firstInhibitorKill; private int totalScoreRank; private int totalUnitsHealed; private int kills; private boolean firstInhibitorAssist; private int totalPlayerScore; private int neutralMinionsKilledEnemyJungle; private int magicDamageTaken; private int largestMultiKill; private int totalHeal; private int item4; private int item3; private int objectivePlayerScore; private int item6; private boolean firstTowerAssist; private int item5; private int trueDamageTaken; private int neutralMinionsKilled; private int combatPlayerScore; public int getUnrealKills() { return unrealKills; } public void setUnrealKills(int unrealKills) { this.unrealKills = unrealKills; } public int getItem2() { return item2; } public void setItem2(int item2) { this.item2 = item2; } public int getItem1() { return item1; } public void setItem1(int item1) { this.item1 = item1; } public int getTotalDamageTaken() { return totalDamageTaken; } public void setTotalDamageTaken(int totalDamageTaken) { this.totalDamageTaken = totalDamageTaken; } public int getItem0() { return item0; } public void setItem0(int item0) { this.item0 = item0; } public int getPentaKills() { return pentaKills; } public void setPentaKills(int pentaKills) { this.pentaKills = pentaKills; } public int getSightWardsBoughtInGame() { return sightWardsBoughtInGame; } public void setSightWardsBoughtInGame(int sightWardsBoughtInGame) { this.sightWardsBoughtInGame = sightWardsBoughtInGame; } public boolean isWinner() { return winner; } public void setWinner(boolean winner) { this.winner = winner; } public int getMagicDamageDealt() { return magicDamageDealt; } public void setMagicDamageDealt(int magicDamageDealt) { this.magicDamageDealt = magicDamageDealt; } public int getWardsKilled() { return wardsKilled; } public void setWardsKilled(int wardsKilled) { this.wardsKilled = wardsKilled; } public int getLargestCriticalStrike() { return largestCriticalStrike; } public void setLargestCriticalStrike(int largestCriticalStrike) { this.largestCriticalStrike = largestCriticalStrike; } public int getTrueDamageDealt() { return trueDamageDealt; } public void setTrueDamageDealt(int trueDamageDealt) { this.trueDamageDealt = trueDamageDealt; } public int getDoubleKills() { return doubleKills; } public void setDoubleKills(int doubleKills) { this.doubleKills = doubleKills; } public int getPhysicalDamageDealt() { return physicalDamageDealt; } public void setPhysicalDamageDealt(int physicalDamageDealt) { this.physicalDamageDealt = physicalDamageDealt; } public int getTripleKills() { return tripleKills; } public void setTripleKills(int tripleKills) { this.tripleKills = tripleKills; } public int getDeaths() { return deaths; } public void setDeaths(int deaths) { this.deaths = deaths; } public boolean isFirstBloodAssist() { return firstBloodAssist; } public void setFirstBloodAssist(boolean firstBloodAssist) { this.firstBloodAssist = firstBloodAssist; } public int getMagicDamageDealtToChampions() { return magicDamageDealtToChampions; } public void setMagicDamageDealtToChampions(int magicDamageDealtToChampions) { this.magicDamageDealtToChampions = magicDamageDealtToChampions; } public int getAssists() { return assists; } public void setAssists(int assists) { this.assists = assists; } public int getVisionWardsBoughtInGame() { return visionWardsBoughtInGame; } public void setVisionWardsBoughtInGame(int visionWardsBoughtInGame) { this.visionWardsBoughtInGame = visionWardsBoughtInGame; } public int getTotalTimeCrowdControlDealt() { return totalTimeCrowdControlDealt; } public void setTotalTimeCrowdControlDealt(int totalTimeCrowdControlDealt) { this.totalTimeCrowdControlDealt = totalTimeCrowdControlDealt; } public int getChampLevel() { return champLevel; } public void setChampLevel(int champLevel) { this.champLevel = champLevel; } public int getPhysicalDamageTaken() { return physicalDamageTaken; } public void setPhysicalDamageTaken(int physicalDamageTaken) { this.physicalDamageTaken = physicalDamageTaken; } public int getTotalDamageDealt() { return totalDamageDealt; } public void setTotalDamageDealt(int totalDamageDealt) { this.totalDamageDealt = totalDamageDealt; } public int getLargestKillingSpree() { return largestKillingSpree; } public void setLargestKillingSpree(int largestKillingSpree) { this.largestKillingSpree = largestKillingSpree; } public int getInhibitorKills() { return inhibitorKills; } public void setInhibitorKills(int inhibitorKills) { this.inhibitorKills = inhibitorKills; } public int getMinionsKilled() { return minionsKilled; } public void setMinionsKilled(int minionsKilled) { this.minionsKilled = minionsKilled; } public int getTowerKills() { return towerKills; } public void setTowerKills(int towerKills) { this.towerKills = towerKills; } public int getPhysicalDamageDealtToChampions() { return physicalDamageDealtToChampions; } public void setPhysicalDamageDealtToChampions(int physicalDamageDealtToChampions) { this.physicalDamageDealtToChampions = physicalDamageDealtToChampions; } public int getQuadraKills() { return quadraKills; } public void setQuadraKills(int quadraKills) { this.quadraKills = quadraKills; } public int getGoldSpent() { return goldSpent; } public void setGoldSpent(int goldSpent) { this.goldSpent = goldSpent; } public int getTotalDamageDealtToChampions() { return totalDamageDealtToChampions; } public void setTotalDamageDealtToChampions(int totalDamageDealtToChampions) { this.totalDamageDealtToChampions = totalDamageDealtToChampions; } public int getGoldEarned() { return goldEarned; } public void setGoldEarned(int goldEarned) { this.goldEarned = goldEarned; } public int getNeutralMinionsKilledTeamJungle() { return neutralMinionsKilledTeamJungle; } public void setNeutralMinionsKilledTeamJungle(int neutralMinionsKilledTeamJungle) { this.neutralMinionsKilledTeamJungle = neutralMinionsKilledTeamJungle; } public boolean isFirstBloodKill() { return firstBloodKill; } public void setFirstBloodKill(boolean firstBloodKill) { this.firstBloodKill = firstBloodKill; } public boolean isFirstTowerKill() { return firstTowerKill; } public void setFirstTowerKill(boolean firstTowerKill) { this.firstTowerKill = firstTowerKill; } public int getWardsPlaced() { return wardsPlaced; } public void setWardsPlaced(int wardsPlaced) { this.wardsPlaced = wardsPlaced; } public int getTrueDamageDealtToChampions() { return trueDamageDealtToChampions; } public void setTrueDamageDealtToChampions(int trueDamageDealtToChampions) { this.trueDamageDealtToChampions = trueDamageDealtToChampions; } public int getKillingSprees() { return killingSprees; } public void setKillingSprees(int killingSprees) { this.killingSprees = killingSprees; } public boolean isFirstInhibitorKill() { return firstInhibitorKill; } public void setFirstInhibitorKill(boolean firstInhibitorKill) { this.firstInhibitorKill = firstInhibitorKill; } public int getTotalScoreRank() { return totalScoreRank; } public void setTotalScoreRank(int totalScoreRank) { this.totalScoreRank = totalScoreRank; } public int getTotalUnitsHealed() { return totalUnitsHealed; } public void setTotalUnitsHealed(int totalUnitsHealed) { this.totalUnitsHealed = totalUnitsHealed; } public int getKills() { return kills; } public void setKills(int kills) { this.kills = kills; } public boolean isFirstInhibitorAssist() { return firstInhibitorAssist; } public void setFirstInhibitorAssist(boolean firstInhibitorAssist) { this.firstInhibitorAssist = firstInhibitorAssist; } public int getTotalPlayerScore() { return totalPlayerScore; } public void setTotalPlayerScore(int totalPlayerScore) { this.totalPlayerScore = totalPlayerScore; } public int getNeutralMinionsKilledEnemyJungle() { return neutralMinionsKilledEnemyJungle; } public void setNeutralMinionsKilledEnemyJungle(int neutralMinionsKilledEnemyJungle) { this.neutralMinionsKilledEnemyJungle = neutralMinionsKilledEnemyJungle; } public int getMagicDamageTaken() { return magicDamageTaken; } public void setMagicDamageTaken(int magicDamageTaken) { this.magicDamageTaken = magicDamageTaken; } public int getLargestMultiKill() { return largestMultiKill; } public void setLargestMultiKill(int largestMultiKill) { this.largestMultiKill = largestMultiKill; } public int getTotalHeal() { return totalHeal; } public void setTotalHeal(int totalHeal) { this.totalHeal = totalHeal; } public int getItem4() { return item4; } public void setItem4(int item4) { this.item4 = item4; } public int getItem3() { return item3; } public void setItem3(int item3) { this.item3 = item3; } public int getObjectivePlayerScore() { return objectivePlayerScore; } public void setObjectivePlayerScore(int objectivePlayerScore) { this.objectivePlayerScore = objectivePlayerScore; } public int getItem6() { return item6; } public void setItem6(int item6) { this.item6 = item6; } public boolean isFirstTowerAssist() { return firstTowerAssist; } public void setFirstTowerAssist(boolean firstTowerAssist) { this.firstTowerAssist = firstTowerAssist; } public int getItem5() { return item5; } public void setItem5(int item5) { this.item5 = item5; } public int getTrueDamageTaken() { return trueDamageTaken; } public void setTrueDamageTaken(int trueDamageTaken) { this.trueDamageTaken = trueDamageTaken; } public int getNeutralMinionsKilled() { return neutralMinionsKilled; } public void setNeutralMinionsKilled(int neutralMinionsKilled) { this.neutralMinionsKilled = neutralMinionsKilled; } public int getCombatPlayerScore() { return combatPlayerScore; } public void setCombatPlayerScore(int combatPlayerScore) { this.combatPlayerScore = combatPlayerScore; } }