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package nz.gen.geek_central.ObjViewer; /*// ww w . j a v a 2 s . c o m Example animation interpolator that implements polynomial acceleration and deceleration. Copyright 2011 by Lawrence D'Oliveiro <ldo@geek-central.gen.nz>. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class PolyAccelerationDecelerationInterpolator implements android.view.animation.Interpolator { public final float Power; /* the higher the power, the more relative time is spent accelerating and decelerating, and so the faster the maximum speed is */ public PolyAccelerationDecelerationInterpolator ( float Power ) { this.Power = Power; } /*PolyAccelerationDecelerationInterpolator*/ public float getInterpolation ( float RelTime ) { final float Offset = RelTime > 0.5f ? 1.0f - RelTime : RelTime; final float Y = (float)Math.pow(2.0f * Offset, Power + 1.0f) / 2.0f; return RelTime > 0.5f ? 1.0f - Y : Y; } /*getInterpolation*/ } /*PolyAccelerationDecelerationInterpolator*/