Rendering Bezier Curves with Clip Objects
<UserControl x:Class='SilverlightApplication3.MainPage'
xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'
xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
xmlns:d='http://schemas.microsoft.com/expression/blend/2008'
xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'
mc:Ignorable='d'
d:DesignWidth='640'
d:DesignHeight='480'>
<Canvas>
<Path Canvas.Left="60" Canvas.Top="-10"
Data="M50,150 C20,100 120,250 400,250
M100,150 C180,-180 180,150 300,100"
Fill="Blue" Stroke="#880000"
StrokeThickness="8"
StrokeDashArray="8 1 8 4"/>
<Path Canvas.Left="20" Canvas.Top="-20"
Data="M150,150 C20,100 20,250 400,200
M100,150 C80,-180 180,150 300,150"
Fill="#444444" Stroke="#000044"
StrokeThickness="4"/>
<Canvas.Clip>
<EllipseGeometry Center="150,100"
RadiusX="150" RadiusY="80"/>
</Canvas.Clip>
</Canvas>
</UserControl>
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