Show in full screen : Full Screen « Graphics « Silverlight






Show in full screen

Show in full screen
    

<UserControl x:Class='SilverlightApplication3.MainPage'
    xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' 
    xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
    xmlns:d='http://schemas.microsoft.com/expression/blend/2008' 
    xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006' 
    mc:Ignorable='d' 
    d:DesignWidth='640' 
    d:DesignHeight='480'>
    <Grid x:Name="LayoutRoot" Background="White" KeyDown="LayoutRoot_KeyDown">
    <Grid.RowDefinitions>
      <RowDefinition></RowDefinition>
      <RowDefinition></RowDefinition>
      <RowDefinition></RowDefinition>
    </Grid.RowDefinitions>
      <Button Click="Button_Click" Content="Full Screen"></Button>
    <TextBox Grid.Row="1" Margin="5" Text="You can't type here in full screen mode"></TextBox>
    <TextBlock x:Name="lbl" Grid.Row="2" Margin="5"></TextBlock>
  </Grid>
</UserControl>


//File: Page.xaml.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace SilverlightApplication3
{
    public partial class MainPage : UserControl
    {
        public MainPage()
        {
            InitializeComponent();
        }

        private void Button_Click(object sender, RoutedEventArgs e)
        {            
            Application.Current.Host.Content.IsFullScreen = true;
        }

        private void LayoutRoot_KeyDown(object sender, KeyEventArgs e)
        {
            lbl.Text = "Pressed " + e.Key + " at " + DateTime.Now.ToLongTimeString();
        }
    }
}

   
    
    
    
  








Related examples in the same category

1.Implementing a Full-ScreenImplementing a Full-Screen
2.Switching a plug-in into full-screen modeSwitching a plug-in into full-screen mode