Canvas loaded event
<UserControl x:Class='SilverlightApplication3.MainPage'
xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'
xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
xmlns:d='http://schemas.microsoft.com/expression/blend/2008'
xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'
mc:Ignorable='d'
d:DesignWidth='640'
d:DesignHeight='480'>
<Canvas x:Name="LayoutRoot"
Background="White"
Loaded="LayoutRoot_Loaded">
<Canvas.Resources>
<Storyboard x:Name="AnimationController">
<PointAnimation From="100, 100"
To="100, 450"
Duration="00:00:02"
AutoReverse="True"
RepeatBehavior="Forever"
Storyboard.TargetName="Ball1"
Storyboard.TargetProperty="Center" />
<ColorAnimation From="Red"
To="Yellow"
Duration="00:00:05"
AutoReverse="True"
RepeatBehavior="Forever"
Storyboard.TargetName="MyPath"
Storyboard.TargetProperty="(Path.Fill).(SolidColorBrush.Color)" />
<DoubleAnimation From="0"
To="360"
Duration="00:00:03"
RepeatBehavior="Forever"
AutoReverse="True"
Storyboard.TargetName="Ball2Rotate"
Storyboard.TargetProperty="Angle" />
<DoubleAnimation From="100"
To="300"
Duration="00:00:05"
AutoReverse="True"
RepeatBehavior="Forever"
Storyboard.TargetName="Ball2Translate"
Storyboard.TargetProperty="X" />
<DoubleAnimation From="120"
To="200"
Duration="00:00:05"
AutoReverse="True"
RepeatBehavior="Forever"
Storyboard.TargetName="Ball2Translate"
Storyboard.TargetProperty="Y" />
</Storyboard>
</Canvas.Resources>
<Path x:Name="MyPath"
Fill="Red">
<Path.Data>
<GeometryGroup>
<EllipseGeometry x:Name="Ball1"
Center="100, 100"
RadiusX="50"
RadiusY="50" />
</GeometryGroup>
</Path.Data>
</Path>
<Ellipse x:Name="Ball2"
Width="100"
Height="30"
Canvas.Top="120"
Canvas.Left="100"
Fill="Blue">
<Ellipse.RenderTransform>
<TransformGroup>
<RotateTransform x:Name="Ball2Rotate" />
<TranslateTransform x:Name="Ball2Translate" />
</TransformGroup>
</Ellipse.RenderTransform>
</Ellipse>
</Canvas>
</UserControl>
//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace SilverlightApplication3
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
}
private void LayoutRoot_Loaded(object sender, RoutedEventArgs e)
{
AnimationController.Begin();
}
}
}
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