Scriptable Silverlight
<UserControl x:Class='SilverlightApplication3.MainPage'
xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'
xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
xmlns:d='http://schemas.microsoft.com/expression/blend/2008'
xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'
mc:Ignorable='d'
d:DesignWidth='640'
d:DesignHeight='480'>
<Border BorderThickness="1" BorderBrush="Black">
<Border.Background>
<LinearGradientBrush>
<GradientStop Color="SteelBlue"></GradientStop>
<GradientStop Color="White" Offset="1"></GradientStop>
</LinearGradientBrush>
</Border.Background>
<TextBlock x:Name="lbl" Text="This is a Silverlight TextBlock."></TextBlock>
</Border>
</UserControl>
//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Browser;
namespace SilverlightApplication3
{
[ScriptableType()]
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
HtmlPage.RegisterScriptableObject("Page", this);
HtmlPage.RegisterCreateableType("RandomNumbers", typeof(RandomNumbers));
}
[ScriptableMember()]
public void ChangeText(string newText)
{
lbl.Text = newText;
}
}
[ScriptableType()]
public class RandomNumbers
{
private Random random = new Random();
[ScriptableMember()]
public int GetRandomNumberInRange(int from, int to)
{
return random.Next(from, to+1);
}
}
}
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