Exposing an object to the scripting world : Javascript Integration « Communication « Silverlight






Exposing an object to the scripting world

Exposing an object to the scripting world
   


<UserControl x:Class='SilverlightApplication3.MainPage'
    xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' 
    xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
    xmlns:d='http://schemas.microsoft.com/expression/blend/2008' 
    xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006' 
    mc:Ignorable='d' 
    d:DesignWidth='640' d:DesignHeight='480'>
    <Grid x:Name="LayoutRoot" Background="White">
        <TextBlock Text="There is nothing to see here." />
    </Grid>
</UserControl>


//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

using System.Windows.Browser;

namespace SilverlightApplication3
{
    [ScriptableType]
    public partial class MainPage : UserControl
    {
        public MainPage()
        {
            InitializeComponent();

            HtmlPage.RegisterScriptableObject("bridge", this);
        }
    }
}

   
    
    
  








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1.Preparing a type for scriptingPreparing a type for scripting
2.Exposing a managed code item to the scripting worldExposing a managed code item to the scripting world
3.Referencing a managed item from the scripting world
4.Assigning a style attribute from managed codeAssigning a style attribute from managed code
5.Referencing an HTML element via managed codeReferencing an HTML element via managed code
6.Calling JavaScript object's function from managed code
7.Pass object to HtmlWindow.InvokePass object to HtmlWindow.Invoke
8.Display message with HtmlWindowDisplay message with HtmlWindow
9.Use HtmlPage.RegisterScriptableObject to register object for script