Use DoubleByAnimation to control animation
<UserControl x:Class='SilverlightApplication3.MainPage'
xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'
xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
xmlns:d='http://schemas.microsoft.com/expression/blend/2008'
xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'
mc:Ignorable='d'
d:DesignWidth='640' d:DesignHeight='480'>
<UserControl.Resources>
<Storyboard x:Name="Storyboard1">
<DoubleAnimation Storyboard.TargetName="Ellipse" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" From="0" By="150" Duration="00:00:01"/>
</Storyboard>
</UserControl.Resources>
<Canvas x:Name="LayoutRoot" Background="White" >
<Ellipse Height="200" Width="200" Fill="#FFFF0000" Canvas.Top="181" Canvas.Left="92" RenderTransformOrigin="0.5,0.5" x:Name="Ellipse">
<Ellipse.RenderTransform>
<TransformGroup>
<ScaleTransform/>
<SkewTransform/>
<RotateTransform/>
<TranslateTransform/>
</TransformGroup>
</Ellipse.RenderTransform>
</Ellipse>
</Canvas>
</UserControl>
//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace SilverlightApplication3
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
Storyboard1.Begin();
}
}
}
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