Starting a Storyboard from code-behind
<UserControl x:Class='SilverlightApplication3.MainPage'
xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'
xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
xmlns:d='http://schemas.microsoft.com/expression/blend/2008'
xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'
mc:Ignorable='d'
d:DesignWidth='640'
d:DesignHeight='480'>
<Grid x:Name="LayoutRoot" Background="White">
<Canvas x:Name="myCanvas" Height="200" Width="100">
<Canvas.Resources>
<Storyboard x:Name="myStoryboard">
<DoubleAnimation Duration="00:00:11"
Storyboard.TargetName="myImage"
Storyboard.TargetProperty="Opacity"
From="1" To="0" />
</Storyboard>
</Canvas.Resources>
<Image x:Name="myImage" Source="http://server.com/man.png" />
</Canvas>
</Grid>
</UserControl>
//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace SilverlightApplication3
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
Storyboard myStoryboard = (Storyboard)(this.FindName("myStoryboard"));
myStoryboard.Begin();
}
}
}
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