Animation with Mixed Key Frames
<UserControl x:Class='SilverlightApplication3.MainPage'
xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'
xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
xmlns:d='http://schemas.microsoft.com/expression/blend/2008'
xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'
mc:Ignorable='d'
d:DesignWidth='640'
d:DesignHeight='480'>
<Image Source="c:\image.png">
<Image.Triggers>
<EventTrigger RoutedEvent="Image.Loaded">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Canvas.Left)" From="0" To="500" Duration="0:0:3"/>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(Canvas.Top)" Duration="0:0:3">
<DiscreteDoubleKeyFrame Value="0" KeyTime="0:0:0"/>
<LinearDoubleKeyFrame Value="200" KeyTime="0:0:1"/>
<SplineDoubleKeyFrame KeySpline="0,1,1,0" Value="200" KeyTime="0:0:3"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Image.Triggers>
</Image>
</UserControl>
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