A Java implementation of the MT19937 (Mersenne Twister) pseudo random number generator algorithm
/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
//package com.aionemu.commons.utils;
import java.util.Random;
/**
* @author Balancer
*
*/
public class Rnd
{
private static final MTRandom rnd = new MTRandom();
/**
* @return rnd
*
*/
public static float get() // get random number from 0 to 1
{
return rnd.nextFloat();
}
/**
* Gets a random number from 0(inclusive) to n(exclusive)
*
* @param n
* The superior limit (exclusive)
* @return A number from 0 to n-1
*/
public static int get(int n)
{
return (int) Math.floor(rnd.nextDouble() * n);
}
/**
* @param min
* @param max
* @return value
*/
public static int get(int min, int max) // get random number from
// min to max (not max-1 !)
{
return min + (int) Math.floor(rnd.nextDouble() * (max - min + 1));
}
/**
* @param n
* @return n
*/
public static int nextInt(int n)
{
return (int) Math.floor(rnd.nextDouble() * n);
}
/**
* @return int
*/
public static int nextInt()
{
return rnd.nextInt();
}
/**
* @return double
*/
public static double nextDouble()
{
return rnd.nextDouble();
}
/**
* @return double
*/
public static double nextGaussian()
{
return rnd.nextGaussian();
}
/**
* @return double
*/
public static boolean nextBoolean()
{
return rnd.nextBoolean();
}
}
/**
* @author David Beaumont, Copyright 2005
* <p/>
* A Java implementation of the MT19937 (Mersenne Twister) pseudo random number generator algorithm based upon
* the original C code by Makoto Matsumoto and Takuji Nishimura (see <a
* href="http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html">
* http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html</a> for more information.
* <p/>
* As a subclass of java.util.Random this class provides a single canonical method next() for generating bits in
* the pseudo random number sequence. Anyone using this class should invoke the public inherited methods
* (nextInt(), nextFloat etc.) to obtain values as normal. This class should provide a drop-in replacement for
* the standard implementation of java.util.Random with the additional advantage of having a far longer period
* and the ability to use a far larger seed value.
* <p/>
* This is <b>not</b> a cryptographically strong source of randomness and should <b>not</b> be used for
* cryptographic systems or in any other situation where true random numbers are required.
* <p/>
* <!-- Creative Commons License --> <a href="http://creativecommons.org/licenses/LGPL/2.1/"><img
* alt="CC-GNU LGPL" border="0" src="http://creativecommons.org/images/public/cc-LGPL-a.png" /></a><br />
* This software is licensed under the <a href="http://creativecommons.org/licenses/LGPL/2.1/">CC-GNU LGPL</a>.
* <!-- /Creative Commons License --> <!-- <rdf:RDF xmlns="http://web.resource.org/cc/"
* xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <Work
* rdf:about=""> <license rdf:resource="http://creativecommons.org/licenses/LGPL/2.1/" /> <dc:type
* rdf:resource="http://purl.org/dc/dcmitype/Software" /> </Work> <License
* rdf:about="http://creativecommons.org/licenses/LGPL/2.1/"> <permits
* rdf:resource="http://web.resource.org/cc/Reproduction" /> <permits
* rdf:resource="http://web.resource.org/cc/Distribution" /> <requires
* rdf:resource="http://web.resource.org/cc/Notice" /> <permits
* rdf:resource="http://web.resource.org/cc/DerivativeWorks" /> <requires
* rdf:resource="http://web.resource.org/cc/ShareAlike" /> <requires
* rdf:resource="http://web.resource.org/cc/SourceCode" /> </License> </rdf:RDF> -->
* @version 1.0
*/
class MTRandom extends Random
{
/**
* Auto-generated serial version UID. Note that MTRandom does NOT support serialisation of its internal state and it
* may even be necessary to implement read/write methods to re-seed it properly. This is only here to make Eclipse
* shut up about it being missing.
*/
private static final long serialVersionUID = -515082678588212038L;
// Constants used in the original C implementation
private final static int UPPER_MASK = 0x80000000;
private final static int LOWER_MASK = 0x7fffffff;
private final static int N = 624;
private final static int M = 397;
private final static int[] MAGIC =
{ 0x0, 0x9908b0df };
private final static int MAGIC_FACTOR1 = 1812433253;
private final static int MAGIC_FACTOR2 = 1664525;
private final static int MAGIC_FACTOR3 = 1566083941;
private final static int MAGIC_MASK1 = 0x9d2c5680;
private final static int MAGIC_MASK2 = 0xefc60000;
private final static int MAGIC_SEED = 19650218;
private final static long DEFAULT_SEED = 5489L;
// Internal state
private transient int[] mt;
private transient int mti;
private transient boolean compat = false;
// Temporary buffer used during setSeed(long)
private transient int[] ibuf;
/**
* The default constructor for an instance of MTRandom. This invokes the no-argument constructor for
* java.util.Random which will result in the class being initialised with a seed value obtained by calling
* System.currentTimeMillis().
*/
public MTRandom()
{
}
/**
* This version of the constructor can be used to implement identical behaviour to the original C code version of
* this algorithm including exactly replicating the case where the seed value had not been set prior to calling
* genrand_int32.
* <p/>
* If the compatibility flag is set to true, then the algorithm will be seeded with the same default value as was
* used in the original C code. Furthermore the setSeed() method, which must take a 64 bit long value, will be
* limited to using only the lower 32 bits of the seed to facilitate seamless migration of existing C code into Java
* where identical behaviour is required.
* <p/>
* Whilst useful for ensuring backwards compatibility, it is advised that this feature not be used unless
* specifically required, due to the reduction in strength of the seed value.
*
* @param compatible
* Compatibility flag for replicating original behaviour.
*/
public MTRandom(boolean compatible)
{
super(0L);
compat = compatible;
setSeed(compat ? DEFAULT_SEED : System.currentTimeMillis());
}
/**
* This version of the constructor simply initialises the class with the given 64 bit seed value. For a better
* random number sequence this seed value should contain as much entropy as possible.
*
* @param seed
* The seed value with which to initialise this class.
*/
public MTRandom(long seed)
{
super(seed);
}
/**
* This version of the constructor initialises the class with the given byte array. All the data will be used to
* initialise this instance.
*
* @param buf
* The non-empty byte array of seed information.
* @throws NullPointerException
* if the buffer is null.
* @throws IllegalArgumentException
* if the buffer has zero length.
*/
public MTRandom(byte[] buf)
{
super(0L);
setSeed(buf);
}
/**
* This version of the constructor initialises the class with the given integer array. All the data will be used to
* initialise this instance.
*
* @param buf
* The non-empty integer array of seed information.
* @throws NullPointerException
* if the buffer is null.
* @throws IllegalArgumentException
* if the buffer has zero length.
*/
public MTRandom(int[] buf)
{
super(0L);
setSeed(buf);
}
// Initializes mt[N] with a simple integer seed. This method is
// required as part of the Mersenne Twister algorithm but need
// not be made public.
/**
* @param seed
*
*/
private void setSeed(int seed)
{
// Annoying runtime check for initialisation of internal data
// caused by java.util.Random invoking setSeed() during init.
// This is unavoidable because no fields in our instance will
// have been initialised at this point, not even if the code
// were placed at the declaration of the member variable.
if (mt == null)
mt = new int[N];
// ---- Begin Mersenne Twister Algorithm ----
mt[0] = seed;
for (mti = 1; mti < N; mti++)
{
mt[mti] = (MAGIC_FACTOR1 * (mt[mti - 1] ^ (mt[mti - 1] >>> 30)) + mti);
}
// ---- End Mersenne Twister Algorithm ----
}
/**
* This method resets the state of this instance using the 64 bits of seed data provided. Note that if the same seed
* data is passed to two different instances of MTRandom (both of which share the same compatibility state) then the
* sequence of numbers generated by both instances will be identical.
* <p/>
* If this instance was initialised in 'compatibility' mode then this method will only use the lower 32 bits of any
* seed value passed in and will match the behaviour of the original C code exactly with respect to state
* initialisation.
*
* @param seed
* The 64 bit value used to initialise the random number generator state.
*/
@Override
public final synchronized void setSeed(long seed)
{
if (compat)
{
setSeed((int) seed);
}
else
{
// Annoying runtime check for initialisation of internal data
// caused by java.util.Random invoking setSeed() during init.
// This is unavoidable because no fields in our instance will
// have been initialised at this point, not even if the code
// were placed at the declaration of the member variable.
if (ibuf == null)
ibuf = new int[2];
ibuf[0] = (int) seed;
ibuf[1] = (int) (seed >>> 32);
setSeed(ibuf);
}
}
/**
* This method resets the state of this instance using the byte array of seed data provided. Note that calling this
* method is equivalent to calling "setSeed(pack(buf))" and in particular will result in a new integer array being
* generated during the call. If you wish to retain this seed data to allow the pseudo random sequence to be
* restarted then it would be more efficient to use the "pack()" method to convert it into an integer array first
* and then use that to re-seed the instance. The behaviour of the class will be the same in both cases but it will
* be more efficient.
*
* @param buf
* The non-empty byte array of seed information.
* @throws NullPointerException
* if the buffer is null.
* @throws IllegalArgumentException
* if the buffer has zero length.
*/
public final void setSeed(byte[] buf)
{
setSeed(pack(buf));
}
/**
* This method resets the state of this instance using the integer array of seed data provided. This is the
* canonical way of resetting the pseudo random number sequence.
*
* @param buf
* The non-empty integer array of seed information.
* @throws NullPointerException
* if the buffer is null.
* @throws IllegalArgumentException
* if the buffer has zero length.
*/
public final synchronized void setSeed(int[] buf)
{
int length = buf.length;
if (length == 0)
throw new IllegalArgumentException("Seed buffer may not be empty");
// ---- Begin Mersenne Twister Algorithm ----
int i = 1, j = 0, k = (N > length ? N : length);
setSeed(MAGIC_SEED);
for (; k > 0; k--)
{
mt[i] = (mt[i] ^ ((mt[i - 1] ^ (mt[i - 1] >>> 30)) * MAGIC_FACTOR2)) + buf[j] + j;
i++;
j++;
if (i >= N)
{
mt[0] = mt[N - 1];
i = 1;
}
if (j >= length)
j = 0;
}
for (k = N - 1; k > 0; k--)
{
mt[i] = (mt[i] ^ ((mt[i - 1] ^ (mt[i - 1] >>> 30)) * MAGIC_FACTOR3)) - i;
i++;
if (i >= N)
{
mt[0] = mt[N - 1];
i = 1;
}
}
mt[0] = UPPER_MASK; // MSB is 1; assuring non-zero initial array
// ---- End Mersenne Twister Algorithm ----
}
/**
* This method forms the basis for generating a pseudo random number sequence from this class. If given a value of
* 32, this method behaves identically to the genrand_int32 function in the original C code and ensures that using
* the standard nextInt() function (inherited from Random) we are able to replicate behaviour exactly.
* <p/>
* Note that where the number of bits requested is not equal to 32 then bits will simply be masked out from the top
* of the returned integer value. That is to say that:
* <p/>
*
* <pre>
* mt.setSeed(12345);
* int foo = mt.nextInt(16) + (mt.nextInt(16) << 16);
* </pre>
*
* <p/>
* will not give the same result as
* <p/>
*
* <pre>
* mt.setSeed(12345);
* int foo = mt.nextInt(32);
* </pre>
*
* @param bits
* The number of significant bits desired in the output.
* @return The next value in the pseudo random sequence with the specified number of bits in the lower part of the
* integer.
*/
@Override
protected final synchronized int next(int bits)
{
// ---- Begin Mersenne Twister Algorithm ----
int y, kk;
if (mti >= N)
{ // generate N words at one time
// In the original C implementation, mti is checked here
// to determine if initialisation has occurred; if not
// it initialises this instance with DEFAULT_SEED (5489).
// This is no longer necessary as initialisation of the
// Java instance must result in initialisation occurring
// Use the constructor MTRandom(true) to enable backwards
// compatible behaviour.
for (kk = 0; kk < N - M; kk++)
{
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ MAGIC[y & 0x1];
}
for (; kk < N - 1; kk++)
{
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ MAGIC[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ MAGIC[y & 0x1];
mti = 0;
}
y = mt[mti++];
// Tempering
y ^= (y >>> 11);
y ^= (y << 7) & MAGIC_MASK1;
y ^= (y << 15) & MAGIC_MASK2;
y ^= (y >>> 18);
// ---- End Mersenne Twister Algorithm ----
return (y >>> (32 - bits));
}
// This is a fairly obscure little code section to pack a
// byte[] into an int[] in little endian ordering.
/**
* This simply utility method can be used in cases where a byte array of seed data is to be used to repeatedly
* re-seed the random number sequence. By packing the byte array into an integer array first, using this method, and
* then invoking setSeed() with that; it removes the need to re-pack the byte array each time setSeed() is called.
* <p/>
* If the length of the byte array is not a multiple of 4 then it is implicitly padded with zeros as necessary. For
* example:
* <p/>
*
* <pre>
* byte[] { 0x01, 0x02, 0x03, 0x04, 0x05, 0x06 }
* </pre>
*
* <p/>
* becomes
* <p/>
*
* <pre>
* int[] { 0x04030201, 0x00000605 }
* </pre>
*
* <p/>
* <p/>
* Note that this method will not complain if the given byte array is empty and will produce an empty integer array,
* but the setSeed() method will throw an exception if the empty integer array is passed to it.
*
* @param buf
* The non-null byte array to be packed.
* @return A non-null integer array of the packed bytes.
* @throws NullPointerException
* if the given byte array is null.
*/
public static int[] pack(byte[] buf)
{
int k, blen = buf.length, ilen = ((buf.length + 3) >>> 2);
int[] ibuf = new int[ilen];
for (int n = 0; n < ilen; n++)
{
int m = (n + 1) << 2;
if (m > blen)
m = blen;
for (k = buf[--m] & 0xff; (m & 0x3) != 0; k = (k << 8) | buf[--m] & 0xff)
;
ibuf[n] = k;
}
return ibuf;
}
}
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