Int Set : Set « Collections Data Structure « Java






Int Set

        
/* Copyright (C) 2003 Vladimir Roubtsov. All rights reserved.
 * 
 * This program and the accompanying materials are made available under
 * the terms of the Common Public License v1.0 which accompanies this distribution,
 * and is available at http://www.eclipse.org/legal/cpl-v10.html
 * 
 * $Id: IntSet.java,v 1.1.1.1 2004/05/09 16:57:53 vlad_r Exp $
 */

// ----------------------------------------------------------------------------
/**
 *
 * MT-safety: an instance of this class is <I>not</I> safe for access from
 * multiple concurrent threads [even if access is done by a single thread at a
 * time]. The caller is expected to synchronize externally on an instance [the
 * implementation does not do internal synchronization for the sake of efficiency].
 * java.util.ConcurrentModificationException is not supported either.
 *
 * @author Vlad Roubtsov, (C) 2001
 */
public
final class IntSet
{
    // public: ................................................................

    /**
     * Equivalent to <CODE>IntSet(11, 0.75F)</CODE>.
     */
    public IntSet ()
    {
        this (11, 0.75F);
    }
    
    /**
     * Equivalent to <CODE>IntSet(capacity, 0.75F)</CODE>.
     */
    public IntSet (final int initialCapacity)
    {
        this (initialCapacity, 0.75F);
    }
    
    /**
     * Constructs an IntSet with specified initial capacity and load factor.
     *
     * @param initialCapacity initial number of hash buckets in the table [may not be negative, 0 is equivalent to 1].
     * @param loadFactor the load factor to use to determine rehashing points [must be in (0.0, 1.0] range].
     */
    public IntSet (int initialCapacity, final float loadFactor)
    {
        if (initialCapacity < 0) throw new IllegalArgumentException ("negative input: initialCapacity [" + initialCapacity + "]");
        if ((loadFactor <= 0.0) || (loadFactor >= 1.0 + 1.0E-6))
            throw new IllegalArgumentException ("loadFactor not in (0.0, 1.0] range: " + loadFactor);
        
        if (initialCapacity == 0) initialCapacity = 1;
        
        m_loadFactor = loadFactor > 1.0 ? 1.0F : loadFactor;        
        m_sizeThreshold = (int) (initialCapacity * loadFactor);
        m_buckets = new Entry [initialCapacity];
    }
    
    
    /**
     * Overrides Object.toString() for debug purposes.
     */
    public String toString ()
    {
        final StringBuffer s = new StringBuffer ();
        debugDump (s);
        
        return s.toString ();
    }
    
    /**
     * Returns the number of key-value mappings in this map.
     */
    public int size ()
    {
        return m_size;
    }
    
    public boolean contains (final int key)
    {
        // index into the corresponding hash bucket:
        final Entry [] buckets = m_buckets;
        final int bucketIndex = (key & 0x7FFFFFFF) % buckets.length;
        
        // traverse the singly-linked list of entries in the bucket:
        for (Entry entry = buckets [bucketIndex]; entry != null; entry = entry.m_next)
        {
            if (key == entry.m_key)
                return true;
        }
        
        return false;
    }
    
    public int [] values ()
    {
        if (m_size == 0)
            return new int[0];
        else
        {
            final int [] result = new int [m_size];
            int scan = 0;
            
            for (int b = 0; b < m_buckets.length; ++ b)
            {
                for (Entry entry = m_buckets [b]; entry != null; entry = entry.m_next)
                {
                    result [scan ++] = entry.m_key;
                }
            }
            
            return result;
        }
    }
    
    public void values (final int [] target, final int offset)
    {
        if (m_size != 0)
        {
            int scan = offset;
            
            for (int b = 0; b < m_buckets.length; ++ b)
            {
                for (Entry entry = m_buckets [b]; entry != null; entry = entry.m_next)
                {
                    target [scan ++] = entry.m_key;
                }
            }
        }
    }
    
    public boolean add (final int key)
    {
        Entry currentKeyEntry = null;
        
        // detect if 'key' is already in the table [in which case, set 'currentKeyEntry' to point to its entry]:
        
        // index into the corresponding hash bucket:
        int bucketIndex = (key & 0x7FFFFFFF) % m_buckets.length;
        
        // traverse the singly-linked list of entries in the bucket:
        Entry [] buckets = m_buckets;
        for (Entry entry = buckets [bucketIndex]; entry != null; entry = entry.m_next)
        {
            if (key == entry.m_key)
            {
                currentKeyEntry = entry;
                break;
            }
        }
        
        if (currentKeyEntry == null)
        {
            // add a new entry:
            
            if (m_size >= m_sizeThreshold) rehash ();
            
            buckets = m_buckets;
            bucketIndex = (key & 0x7FFFFFFF) % buckets.length;
            final Entry bucketListHead = buckets [bucketIndex];
            final Entry newEntry = new Entry (key, bucketListHead);
            buckets [bucketIndex] = newEntry;
            
            ++ m_size;
            
            return true;
        }
        else
            return false;
    }
    
    // protected: .............................................................

    // package: ...............................................................
    
    
    void debugDump (final StringBuffer out)
    {
        if (out != null)
        {
            out.append (super.toString ()); out.append (EOL);
            out.append ("size = " + m_size + ", bucket table size = " + m_buckets.length + ", load factor = " + m_loadFactor + EOL);
            out.append ("size threshold = " + m_sizeThreshold + EOL);
        }
    }

    // private: ...............................................................

    
    /**
     * The structure used for chaining colliding keys.
     */
    private static final class Entry
    {
        Entry (final int key, final Entry next)
        {
            m_key = key; 
            m_next = next;
        }
        
        final int m_key;
        
        Entry m_next; // singly-linked list link
        
    } // end of nested class
    

    /**
     * Re-hashes the table into a new array of buckets.
     */
    private void rehash ()
    {
        // TODO: it is possible to run this method twice, first time using the 2*k+1 prime sequencer for newBucketCount
        // and then with that value reduced to actually shrink capacity. As it is right now, the bucket table can
        // only grow in size
        
        final Entry [] buckets = m_buckets;
        
        final int newBucketCount = (m_buckets.length << 1) + 1;
        final Entry [] newBuckets = new Entry [newBucketCount];

        // rehash all entry chains in every bucket:
        for (int b = 0; b < buckets.length; ++ b)
        {
            for (Entry entry = buckets [b]; entry != null; )
            {
                final Entry next = entry.m_next; // remember next pointer because we are going to reuse this entry
                final int entryKey = entry.m_key;
            
                // index into the corresponding new hash bucket:
                final int newBucketIndex = (entryKey & 0x7FFFFFFF) % newBucketCount;
                
                final Entry bucketListHead = newBuckets [newBucketIndex];
                entry.m_next = bucketListHead;
                newBuckets [newBucketIndex] = entry;                                
                
                entry = next;
            }
        }
        

        m_sizeThreshold = (int) (newBucketCount * m_loadFactor);
        m_buckets = newBuckets;
    }
    
    
    private final float m_loadFactor; // determines the setting of m_sizeThreshold
    
    private Entry [] m_buckets; // table of buckets
    private int m_size; // number of keys in the table, not cleared as of last check
    private int m_sizeThreshold; // size threshold for rehashing
        
    private static final String EOL = System.getProperty ("line.separator", "\n");
    
} // end of class
// ----------------------------------------------------------------------------

   
    
    
    
    
    
    
    
  








Related examples in the same category

1.Set, HashSet and TreeSet
2.Things you can do with SetsThings you can do with Sets
3.Set operations: union, intersection, difference, symmetric difference, is subset, is superset
4.Set implementation that use == instead of equals()
5.Set that compares object by identity rather than equality
6.Set union and intersection
7.Set with values iterated in insertion order.
8.Putting your own type in a SetPutting your own type in a Set
9.Use setUse set
10.Another Set demo
11.Set subtractionSet subtraction
12.Working with HashSet and TreeSetWorking with HashSet and TreeSet
13.TreeSet DemoTreeSet Demo
14.Show the union and intersection of two sets
15.Demonstrate the Set interface
16.Array Set extends AbstractSetArray Set extends AbstractSet
17.Sync Test
18.Set Copy
19.Set and TreeSet
20.Tail
21.What you can do with a TreeSetWhat you can do with a TreeSet
22.Remove all elements from a set
23.Copy all the elements from set2 to set1 (set1 += set2), set1 becomes the union of set1 and set2
24.Remove all the elements in set1 from set2 (set1 -= set2), set1 becomes the asymmetric difference of set1 and set2
25.Get the intersection of set1 and set2, set1 becomes the intersection of set1 and set2
26.Extend AbstractSet to Create Simple Set
27.One Item Set
28.Small sets whose elements are known to be unique by construction
29.List Set implements Set
30.Converts a char array to a Set
31.Converts a string to a Set
32.Implements the Set interface, backed by a ConcurrentHashMap instance
33.An IdentitySet that uses reference-equality instead of object-equality
34.An implementation of the java.util.Stack based on an ArrayList instead of a Vector, so it is not synchronized to protect against multi-threaded access.
35.A thin wrapper around a List transforming it into a modifiable Set.
36.A thread-safe Set that manages canonical objects
37.This program uses a set to print all unique words in System.in
38.Indexed Set
39.An ObjectToSet provides a java.util.Map from arbitrary objects to objects of class java.util.Set.
40.Sorted Multi Set
41.Fixed Size Sorted Set
42.Set operations
43.A NumberedSet is a generic container of Objects where each element is identified by an integer id.
44.Set which counts the number of times a values are added to it.
45.Set which counts the number of times a values are added to it and assigns them a unique positive index.
46.Indexed Set
47.A set acts like array.
48.Implements a Bloom filter. Which, as you may not know, is a space-efficient structure for storing a set.
49.Implementation of disjoint-set data structure
50.Call it an unordered list or a multiset, this collection is defined by oxymorons