Create an image that supports arbitrary levels of transparency
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class BasicShapes extends JPanel {
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
int width = 100;
int height = 100;
BufferedImage bimage = g2d.getDeviceConfiguration().createCompatibleImage(
width, height, Transparency.TRANSLUCENT);
}
public static void main(String[] args) {
JFrame frame = new JFrame("Basic Shapes");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new BasicShapes());
frame.setSize(350, 250);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
}
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