Object « Development « Flex






1.Create an Object, adds properties, and inspect its propertiesCreate an Object, adds properties, and inspect its properties
2.Create a generic Object, adds properties to that objectCreate a generic Object, adds properties to that object
3.Define objects using properties directly in the Object tagsDefine objects using properties directly in the Object tags
4.Bind to a Generic ObjectBind to a Generic Object
5.Using source and property properties to specify an objectUsing source and property properties to specify an object