By default, E4X ignores whitespace nodes when comparing XML for Equality : Equality « XML « Flash / Flex / ActionScript






By default, E4X ignores whitespace nodes when comparing XML for Equality

 


package{
  import flash.display.Sprite;
  
  public class Main extends Sprite{
    public function Main(){

        var x1:XML = <a><b></b></a>;
        var x2:XML = <a>
                       <b></b>
                     </a>;
        trace(x1 == x2);  // Still displays: true


    }
  }
}

        








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