As an alternative to the insertChildAfter( ) approach (1)
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var novel:XML = <BOOK ISBN="0000000000">
<TITLE>ActionScript</TITLE>
<AUTHOR>J, J</AUTHOR>
<PUBLISHER>Books Ltd</PUBLISHER>
</BOOK>
novel.AUTHOR[0] = novel.AUTHOR[0] + <AUTHOR>D, V</AUTHOR>;
trace(novel);
}
}
}
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