Adding a new child after all existing children
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var novel:XML = <BOOK ISBN="0000000000">
<TITLE>ActionScript</TITLE>
<AUTHOR>J, J</AUTHOR>
<PUBLISHER>Books Ltd</PUBLISHER>
</BOOK>
novel.insertChildAfter(novel.*[novel.*.length( )-1],
<DESCRIPTION>A modern classic</DESCRIPTION>);
trace(novel);
}
}
}
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