Mouse Events and Overlapping Display Objects
package {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class Main extends Sprite {
public function Main ( ) {
var circle:Sprite = new Sprite( );
circle.graphics.beginFill(0x999999, 1);
circle.graphics.lineStyle(1);
circle.graphics.drawEllipse(0, 0, 100, 100);
var textfield:TextField = new TextField( );
textfield.text = "Click here";
textfield.autoSize = TextFieldAutoSize.LEFT;
textfield.x = 30;
textfield.y = 30;
textfield.border = true;
textfield.background = true;
addChild(circle);
addChild(textfield);
circle.addEventListener(MouseEvent.CLICK, clickListener);
}
private function clickListener (e:MouseEvent):void {
trace("User clicked: " + e.target);
DisplayObject(e.target).x += 10;
}
}
}
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