Manipulating Objects in Containers Collectively
package {
import flash.display.GradientType;
import flash.display.Sprite;
import flash.geom.Matrix;
public class Main extends Sprite {
public function Main() {
var rect1:Sprite = new Sprite( );
rect1.graphics.lineStyle(1);
rect1.graphics.beginFill(0x0000FF, 1);
rect1.graphics.drawRect(0, 0, 75, 50);
var rect2:Sprite = new Sprite( );
rect2.graphics.lineStyle(1);
rect2.graphics.beginFill(0xFF0000, 1);
rect2.graphics.drawRect(0, 0, 75, 50);
rect2.x = 50;
rect2.y = 75;
var group:Sprite = new Sprite( );
group.addChild(rect1);
group.addChild(rect2);
addChild(group);
group.x = 40;
group.scaleY = .15;
group.rotation = 15;
}
}
}
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