Handling focus events globally : Focus Event « Development « Flash / Flex / ActionScript






Handling focus events globally

 
package {
  import flash.display.*;
  import flash.events.*;
  import flash.text.*;

  public class Main extends Sprite {
    public function Main (  ) {
      var field1:TextField = new TextField(  );
      field1.width      = 100;
      field1.height     = 30;
      field1.border     = true;
      field1.background = true;
      field1.type = TextFieldType.INPUT;

      var field2:TextField = new TextField(  );
      field2.width      = 100;
      field2.height     = 30;
      field2.y          = 50;
      field2.border     = true;
      field2.background = true;
      field2.type = TextFieldType.INPUT;

      addChild(field1);
      addChild(field2);

      stage.addEventListener(FocusEvent.FOCUS_IN, focusInListener);
    }

    private function focusInListener (e:FocusEvent):void {
      TextField(e.target).backgroundColor = 0xFF00FF00;
      if (e.relatedObject is TextField) {
        TextField(e.relatedObject).backgroundColor = 0xFFFFFFFF;
      }
    }
  }
}

        








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1.FocusEvent.KEY_FOCUS_CHANGE
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3.Focus and Tab Events
4.focusIn and focusOut Events
5.FocusEvent.MOUSE_FOCUS_CHANGE