Converting user input to uppercase : KeyboardEvent « Development « Flash / Flex / ActionScript






Converting user input to uppercase

 

package {
  import flash.display.*;
  import flash.events.*;
  import flash.text.*;

  public class Main extends Sprite {
    private var inputfield:TextField = new TextField(  );

    public function Main() {
      inputfield.text = "";
      inputfield.width  = 150;
      inputfield.height = 30;
      inputfield.border     = true;
      inputfield.background = true;
      inputfield.type = TextFieldType.INPUT;
      addChild(inputfield);

      inputfield.addEventListener(TextEvent.TEXT_INPUT, textInputListener);
    }

    private function textInputListener (e:TextEvent):void {
      e.preventDefault(  );
      inputfield.replaceText(inputfield.caretIndex,
                             inputfield.caretIndex,
                             e.text.toUpperCase(  ));
      var newCaretIndex:int = inputfield.caretIndex +  e.text.length;
      inputfield.setSelection(newCaretIndex, newCaretIndex);
    }
  }
}

        








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1.KeyboardEvent Basics
2.Understanding keyCodes
3.Listen for the keyDown event and traces out the character code for that key.
4.Handling keyboard events globally
5.Handling keyboard events for a particular object
6.Retrieving a pressed key's key code through KeyboardEvent.KEY_DOWN event
7.Reference key code with Keyboard.ESCAPE
8.Multilocation keys
9.Up / Left Sensor
10.Determining the Character Associated with a Key