Minimum and Maximum Values for uint and int
package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ trace(uint.MIN_VALUE); //0 trace(uint.MAX_VALUE); //4294967295 trace(int.MIN_VALUE); //-2147483648 trace(int.MAX_VALUE); //2147483647 trace(Number.MIN_VALUE); //4.9406564584124654e-324 trace(Number.MAX_VALUE); //1.79769313486231e+308 } } }