package{
import flash.display.Sprite;
publicclass Main extends Sprite{
public function Main(){
var nOne:Number = Number("468"); // 468
var nTwo:Number = Number("23.45"); // 23.45
var nThree:Number = Number("abc"); // NaN (Not a Number)
var nFour:Number = Number("0101"); // 65 (Octal)
}
}
}