Passing by reference and using virtual functions in exceptions. : template class « Class « C++






Passing by reference and using virtual functions in exceptions.

  
#include <iostream>
using namespace std;
const int DefaultSize = 10;

class Array
{
public:
    Array(int itsSize = DefaultSize);
    Array(const Array &rhs);
    ~Array() { delete [] pType;}

    Array& operator=(const Array&);
    int& operator[](int offSet);
    const int& operator[](int offSet) const;

    int GetitsSize() const { return itsSize; }

    friend ostream& operator<< (ostream&, const Array&);

    class xBoundary {};
    class xSize
    {
    public:
       xSize(int size):itsSize(size) {}
       ~xSize(){}
       virtual int GetSize() { return itsSize; }
       virtual void PrintError() 
       { 
           cout << "Size error. Received: ";
           cout << itsSize << endl; 
       }
    protected:
       int itsSize;
    };

    class xTooBig : public xSize
    {
    public:
       xTooBig(int size):xSize(size){}
       virtual void PrintError() 
       { 
           cout << "Too big! Received: ";
           cout << xSize::itsSize << endl; 
       }
    };

    class xTooSmall : public xSize
    {
    public:
       xTooSmall(int size):xSize(size){}
       virtual void PrintError() 
       { 
           cout << "Too small! Received: ";
           cout << xSize::itsSize << endl; 
       }
    };

    class xZero  : public xTooSmall
    {
    public:
       xZero(int size):xTooSmall(size){}
       virtual void PrintError() 
       { 
           cout << "Zero!!. Received: " ;
           cout << xSize::itsSize << endl; 
       }
    };

    class xNegative : public xSize
    {
    public:
       xNegative(int size):xSize(size){}
       virtual void PrintError() 
       { 
           cout << "Negative! Received: ";
           cout << xSize::itsSize << endl; 
       }
    };

 private:
    int *pType;
    int  itsSize;
 };

 Array::Array(int size):
 itsSize(size)
 {
    if (size == 0)
       throw xZero(size);
    if (size > 30000)
       throw xTooBig(size);
    if (size <1)
       throw xNegative(size);
    if (size < 10)
        throw xTooSmall(size);

     pType = new int[size];
     for (int i = 0; i<size; i++)
       pType[i] = 0;
  }

  int& Array::operator[] (int offSet)
  {
      int size = GetitsSize();
      if (offSet >= 0 && offSet < GetitsSize())
        return pType[offSet];
      throw xBoundary();
      return pType[0];
  }

  const int& Array::operator[] (int offSet) const
  {
      int size = GetitsSize();
      if (offSet >= 0 && offSet < GetitsSize())
        return pType[offSet];
      throw xBoundary();
      return pType[0];
  }

   int main()
   {

      try
      {
         Array intArray(9);
         for (int j = 0; j< 100; j++)
         {
            intArray[j] = j;
            cout << "intArray[" << j << "] okay...\n";
         }
      }
      catch (Array::xBoundary)
     {
        cout << "Unable to process your input!\n";
     }
     catch (Array::xSize& theException)
     {

        theException.PrintError();
     }
     catch (...)
     {
        cout << "Something went wrong!\n";
     }
     cout << "Done.\n";
    return 0;
}
  
    
  








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