subclass System.Windows.Forms.UserControl to create custom control
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;
public class UserControl1 : System.Windows.Forms.UserControl {
private System.ComponentModel.Container components = null;
public UserControl1() {
this.Name = "UserControl1";
this.Paint += new
System.Windows.Forms.PaintEventHandler(this.OnPaint);
}
private void OnPaint(object sender,
System.Windows.Forms.PaintEventArgs e) {
e.Graphics.DrawString("Hello world", Font,
new SolidBrush(Color.Blue), ClientRectangle);
}
}
public class Form1 : System.Windows.Forms.Form {
private System.ComponentModel.Container components = null;
private System.Windows.Forms.Label label1;
private UserControl1 control1;
public Form1() {
this.control1 = new UserControl1();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
this.control1.Location = new System.Drawing.Point(32, 48);
this.control1.Size = new System.Drawing.Size(80, 24);
this.label1.Location = new System.Drawing.Point(32, 24);
this.label1.Size = new System.Drawing.Size(144, 24);
this.label1.Text = "Custom Control:";
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.label1,
this.control1});
this.ResumeLayout(false);
}
[STAThread]
static void Main() {
Application.Run(new Form1());
}
}
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