Draw shapes to the bitmap in memory
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Drawing.Imaging;
public class Form1 : System.Windows.Forms.Form
{
public Form1()
{
InitializeComponent();
}
private void InitializeComponent()
{
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Text = "";
this.Resize += new System.EventHandler(this.Form1_Resize);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
}
static void Main()
{
Application.Run(new Form1());
}
private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
Graphics gForm = e.Graphics;
gForm.FillRectangle(Brushes.White, this.ClientRectangle);
// Create a Bitmap image in memory and set its CompositingMode
Bitmap bmp = new Bitmap(260, 260, PixelFormat.Format32bppArgb);
Graphics gBmp = Graphics.FromImage(bmp);
gBmp.CompositingMode = CompositingMode.SourceCopy;
// draw a red circle to the bitmap in memory
Color red = Color.FromArgb(0x60, 0xff, 0, 0);
Brush redBrush = new SolidBrush(red);
gBmp.FillEllipse(redBrush, 70, 70, 160, 160);
// draw a green rectangle to the bitmap in memory
Color green = Color.FromArgb(0x40, 0, 0xff, 0);
Brush greenBrush = new SolidBrush(green);
gBmp.FillRectangle(greenBrush, 10, 10, 140, 140);
// draw the bitmap on our window
gForm.DrawImage(bmp, 20, 20, bmp.Width, bmp.Height);
bmp.Dispose();
gBmp.Dispose();
redBrush.Dispose();
greenBrush.Dispose();
}
private void Form1_Resize(object sender, System.EventArgs e)
{
Invalidate();
}
}
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