Testing the Multitouch API
package app.test;
import android.app.Activity;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.TextView;
public class Test extends Activity implements OnTouchListener {
StringBuilder builder = new StringBuilder();
TextView textView;
float[] x = new float[10];
float[] y = new float[10];
boolean[] touched = new boolean[10];
private void updateTextView() {
builder.setLength(0);
for (int i = 0; i < 10; i++) {
builder.append(touched[i]);
builder.append(", ");
builder.append(x[i]);
builder.append(", ");
builder.append(y[i]);
builder.append("\n");
}
textView.setText(builder.toString());
}
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
textView = new TextView(this);
textView.setText("Touch and drag multiple fingers supported.");
textView.setOnTouchListener(this);
setContentView(textView);
}
@Override
public boolean onTouch(View v, MotionEvent event) {
int action = event.getAction() & MotionEvent.ACTION_MASK;
int pointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT;
int pointerId = event.getPointerId(pointerIndex);
switch (action) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
touched[pointerId] = true;
x[pointerId] = (int) event.getX(pointerIndex);
y[pointerId] = (int) event.getY(pointerIndex);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_CANCEL:
touched[pointerId] = false;
x[pointerId] = (int) event.getX(pointerIndex);
y[pointerId] = (int) event.getY(pointerIndex);
break;
case MotionEvent.ACTION_MOVE:
int pointerCount = event.getPointerCount();
for (int i = 0; i < pointerCount; i++) {
pointerIndex = i;
pointerId = event.getPointerId(pointerIndex);
x[pointerId] = (int) event.getX(pointerIndex);
y[pointerId] = (int) event.getY(pointerIndex);
}
break;
}
updateTextView();
return true;
}
}
Related examples in the same category