To open the possibility for subclass to reimplement members from interface we can add virtual
keyword to the implementation.
using System;
interface Printable{
void print();
}
class Shape : Printable{
public virtual void print(){
Console.WriteLine("shape");
}
}
class Rectangle : Shape{
public override void print(){
Console.WriteLine("rectangle");
}
}
class Test
{
static void Main()
{
Shape s = new Shape();
s.print();
Rectangle r = new Rectangle();
r.print();
}
}
The output:
shape
rectangle
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