A Uint16Array object describes an array-like view of an underlying binary data buffer.
The constructors are listed as follows:
new Uint16Array(); new Uint16Array(length); new Uint16Array(typedArray); new Uint16Array(object); new Uint16Array(buffer [, byteOffset [, length]]);
Parameter | Optional | Meaning |
---|---|---|
length | Required | an internal array buffer is created of size length multiplied by BYTES_PER_ELEMENT bytes. |
typedArray | Required | the typedArray is copied into a new typed array. |
object | Required | use the Uint16Array.from() method. |
buffer | Required | create from buffer |
byteOffset | optional | offset to start |
length | optional | length to copy |
Property access
You can reference elements in the array using standard array index syntax.
var int16 = new Uint16Array(2); int16[0] = 42;/*from ww w .j a v a2s. co m*/ console.log(int16[0]); // 42
Type | Value Range | Size in bytes | Description | Equivalent C type |
---|---|---|---|---|
Uint16Array | 0 to 65535 | 2 | 16-bit unsigned integer | uint16_t |