The HTML5 <canvas> tag is used to draw graphics with JavaScript.
We can access a <canvas> element via document.getElementById()
:
var x = document.getElementById("myCanvas");
Click the button to draw on the canvas.
<!DOCTYPE html> <html> <body> <canvas id="myCanvas" width="300" height="150" style="border:1px solid #d3d3d3;"> Your browser does not support the HTML5 canvas tag.</canvas> <button onclick="myFunction()">Test</button> <script> function myFunction() {/*www .j a va 2 s. co m*/ var c = document.getElementById("myCanvas"); var ctx = c.getContext("2d"); ctx.fillStyle = "#FF0000"; ctx.fillRect(20, 20, 150, 100); } </script> </body> </html>