Get the first buffered range of the audio in seconds:
Click the button to get the first buffered range of the audio in seconds.
<!DOCTYPE html> <html> <body> <audio id="myAudio" controls> <source src="sound.ogg" type="audio/ogg"> <source src="sound.mp3" type="audio/mpeg"> Your browser does not support the audio element. </audio>/*from w w w . j a va2 s . co m*/ <button onclick="myFunction()">Test</button> <p id="demo"></p> <script> function myFunction() { var x = document.getElementById("myAudio"); document.getElementById("demo").innerHTML = "Start: " + x.buffered.start(0) + " End: " + x.buffered.end(0); } </script> </body> </html>
The buffered property returns a TimeRanges
object.
The TimeRanges
object stores the user's buffered ranges of the audio.
It is a time-range of buffered audio.
The user can get several buffered ranges if the audio is skipped.
This property is read-only.
TimeRanges Object Properties:
Name | Meaning |
---|---|
length | the number of buffered ranges in the audio |
start | the start position of a buffered range |
end | the end position of a buffered range |
The buffered range starts at index 0.