Javascript Array square()
Array.prototype.square = function(){ return this.map(e=>e*e); }
Array.prototype.square = function(){ return Array.from(this, x => x * x) }
Array.prototype.square = function(){ return this.map((x)=>Math.pow(x,2)); }
Array.prototype.square = function(){ return this.map((element) => Math.pow(element,2));}
Array.prototype.square = function () { return this.map(function(n) { return n * n; });/* w w w. j av a 2s . c o m*/ }
//---- Array Helpers ----// //Helper methods added to the Array.protoype using map, filter, and reduce Array.prototype.square = function() { return this.map( n => n * n)};
// TODO//from w ww . j a va 2 s.c o m Array.prototype.square = function(){ return this.map(function(e){return e*e}); }
Array.prototype.square = function () { return this.map(function(n) { return n*n; }); };
Array.prototype.square = function() { return this.map(function(e) { return Math.pow(e, 2) })/* w ww . j a v a2s . c om*/ };
Array.prototype.square = function () { return this.map(function(n) { return n*n;/*from www . j a v a 2 s.co m*/ }); }
Array.prototype.square = function () { return this.map((item) => { return Math.pow(item, 2); });/*from w w w . j av a2 s . c o m*/ };
Array.prototype.square = function() { return this.map(function(number) { return Math.pow(number,2); });//from ww w. j av a2 s .c om }
Array.prototype.square = function() { return this.map(function(num) { return Math.pow(num,2); });//from w w w . j ava2 s .co m } Array.prototype.cube = function() { return this.map(function(num) { return Math.pow(num,3); }); } Array.prototype.sum = function() { return this.reduce(function(num1, num2) { return num1 + num2; }, 0); } Array.prototype.average = function() { return this.sum() / this.length; } Array.prototype.even = function() { return this.filter(function(num) { return num % 2 === 0 }); } Array.prototype.odd = function() { return this.filter(function(num) { return num % 2 !== 0 }); }
Array.prototype.square = Square; Array.prototype.cube = Cube; Array.prototype.average = Average; Array.prototype.sum = Sum; Array.prototype.even = Even; Array.prototype.odd = Odd; function Square() { return this.map(function(num) { return num * num; });//from w ww . j a v a2 s. com } function Cube() { return this.map(function(num) { return num * num * num; }); } function Average() { return this.sum() / this.length; } function Sum() { return (this == '') ? 0 : this.reduce(function(a, b) { return a + b; }); } function Even() { return this.filter(function(num) { return num % 2 == 0; }); } function Odd() { return this.filter(function(num) { return num % 2 != 0; }); }
Array.prototype.square = function() { var arr = []; for(var i = 0; i < this.length; i++) arr[i] = Math.pow(this[i], 2); return arr;/*w w w. java2s . co m*/ };
// Numbers Square var square = (el) => Math.pow(el,2); var cube = (el) => Math.pow(el,3); var isEven = (el) => (el % 2 === 0) ? true : false; var isOdd = (el) => (el % 2 !== 0) ? true : false; Array.prototype.square = function(){ return this.map(square); }; Array.prototype.cube = function(){ return this.map(cube); }; Array.prototype.sum = function(){ if (this.length === 0) {return 0;} return this.reduce((sum,el)=>sum+=el); }; Array.prototype.average = function(){ return this.sum() / this.length; }; Array.prototype.even = function(){ return this.filter(isEven); }; Array.prototype.odd = function(){ return this.filter(isOdd); }; Array.prototype.adder = function(num){ return this.map(el => el + num); }; Array.prototype.checkNum = function(num){ if (this.indexOf(num) === -1) { return false; } else {/*from ww w . ja va2 s . c o m*/ return true; } }; module.exports = {Array};
Array.prototype.square = function(){ return this.map(function(e){ return (e * e); });//from w w w .j a v a 2 s. co m }; Array.prototype.cube = function(){ return this.map(function(e){ return (e * e * e); }); }; Array.prototype.sum = function(){ return this.reduce(function(a,b){ return a+b; }); }; Array.prototype.even = function(){ var niz = []; this.forEach(function(a) { if (0 == a % 2) { niz.push(a); } }); return niz; }; Array.prototype.odd = function(){ var niz = []; this.forEach(function(a) { if (0 != a % 2) { niz.push(a); } }); return niz; }; var niz1 = [1,3,4,5,6]; console.log(niz1.square()); console.log(niz1.cube()); console.log(niz1.sum()); console.log(niz1.even()); console.log(niz1.odd());
Array.prototype.square = function (){ var result = this.map(function(v){ return v*v; });/* w ww . j a v a 2 s . c o m*/ return result; };
Array.prototype.square = function() { return this.map(function(num){ return Math.pow(num, 2); }); //www.j a v a 2 s .com } Array.prototype.cube = function() { return this.map(function(num){ return Math.pow(num, 3); }); } Array.prototype.sum = function() { return this.reduce(function(a,b){ return a + b; }); } Array.prototype.average = function() { return this.sum() / this.length; } Array.prototype.even = function() { return this.filter(function(value) { return (value % 2) === 0; }); } Array.prototype.odd = function() { return this.filter(function(value) { return (value % 2) != 0; }); } var numbers = [1, 2, 3, 4, 5]; console.log(numbers.square()); console.log(numbers.average()); console.log(numbers.even());
Array.prototype.square = function() { var ret = new Array(); this.forEach(function(a) { ret.push(a * a);/*from ww w . j ava 2s. c o m*/ }); return ret; } Array.prototype.cube = function() { var ret = new Array(); this.forEach(function(a) { ret.push(a * a * a); }); return ret; } Array.prototype.sum = function() { if (this.length < 1) { return Number.NaN; } var sum = 0; this.forEach(function(a) { sum += a; }); return sum; } Array.prototype.average = function() { if (this.length < 1) { return Number.NaN; } return this.sum() / this.length; } Array.prototype.even = function() { var ret = new Array(); this.forEach(function(a) { if (0 == a % 2) { ret.push(a); } }); return ret; } Array.prototype.odd = function() { var ret = new Array(); this.forEach(function(a) { if (0 != a % 2) { ret.push(a); } }); return ret; }
"use strict";/* w w w.j a v a 2 s.c o m*/ Array.prototype.square = function(){ return this.map(function(element){ return element*element; }); };