HTML Canvas Line compare lineCap values
<!DOCTYPE HTML> <html> <head> <script> // SUMMARY: Draws lines on a canvas. window.onload = function() {// w w w . j a v a2 s . c om canvas = document.getElementById("canvasArea"); context = canvas.getContext("2d"); // VARIABLES. let width = 60; let height = 75; let gap = 50; // ATTRIBUTES of lines. context.strokeStyle = "red"; context.lineWidth = 20; context.shadowOffsetX = 4; context.shadowOffsetY = 4; context.shadowBlur = 7; context.shadowColor = "gray"; // DRAW lines. // xStart yStart cap // ------ ------ ------- drawLine(25, 25, "butt"); drawLine(25, 75, "square"); drawLine(25, 125, "round"); // DRAW joins. // xStart yStart join // --------------------- ------ ------- drawJoin(175 + (0 * gap) + (0 * width), 120, "miter"); drawJoin(175 + (1 * gap) + (1 * width), 120, "bevel"); drawJoin(175 + (2 * gap) + (2 * width), 120, "round"); // LINE DRAWING function. function drawLine(xStart, yStart, cap) { // ATTRIBUTES of lines. context.lineCap = cap; // DRAW lines. context.beginPath(); context.moveTo(xStart, yStart); context.lineTo(xStart + 1.5 * width, yStart); context.stroke(); } // LINE JOINING function. function drawJoin(xStart, yStart, join) { // ATTRIBUTES of lines. context.lineCap = "round"; // DRAW lines. context.beginPath(); context.moveTo(xStart, yStart); context.lineTo(xStart + (width / 2), yStart - height); context.lineTo(xStart + width, yStart); context.lineJoin = join; context.stroke(); } } </script> </head> <body> <div style="width: 500px; height: 160px; margin: 0 auto; padding: 5px;"> <canvas id="canvasArea" width="500" height="160" style="border: 2px solid black"> You're browser doesn't currently support HTML5 Canvas. </canvas> </div> </body> </html>