Java AWT BufferedImage set image pixel
import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.RenderingHints; import java.awt.image.BufferedImage; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; import javax.swing.JFrame; import javax.swing.JPanel; public class Main extends JPanel { public void alterImage(BufferedImage image) { int width = image.getWidth(null); int height = image.getHeight(null); int[] argbData; // Array holding the ARGB data // Prepare the ARGB array argbData = new int[width * height]; // Grab the ARGB data image.getRGB(0, 0, width, height, argbData, 0, width); // Loop through each pixel in the array for (int i = 0; i < argbData.length; i++) { argbData[i] = (argbData[i] & 0xFF00FF00); }//www . j a va 2 s. c o m // Set the return Bitmap to use this altered ARGB array image.setRGB(0, 0, width, height, argbData, 0, width); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g; g2d.setBackground(Color.BLACK); g2d.clearRect(0, 0, getParent().getWidth(), getParent().getHeight()); // antialising g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); // image loading should be outside paintComponent(Graphics g) method // this is just for illustration purpose BufferedImage image; try { image = ImageIO.read(new File("icon.png")); g2d.setBackground(Color.WHITE); g2d.clearRect(0, 0, getParent().getWidth(), getParent().getHeight()); if (image != null) { alterImage(image); g2d.drawImage(image, 0, 0, image.getWidth(), image.getHeight(), null); } } catch (IOException e) { e.printStackTrace(); } } public static void main(String[] args) { // create frame for Main JFrame frame = new JFrame("java2s.com"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); Main Main = new Main(); frame.add(Main); frame.setSize(300, 210); frame.setVisible(true); } }