C++ vector display each object via for_each()
function
#include <iostream> #include <vector> #include <algorithm> #include <string> using namespace std; class person/* w w w. j ava2 s .c o m*/ { private: string lastName; string firstName; long phoneNumber; public: person() : // default constructor lastName("blank"), firstName("blank"), phoneNumber(0L) { } // 3-arg constructor person(string lana, string fina, long pho) : lastName(lana), firstName(fina), phoneNumber(pho) { } friend bool operator<(const person&, const person&); friend bool operator==(const person&, const person&); void display() const // display person's data { cout << endl << lastName << ",\t" << firstName << "\t\tPhone: " << phoneNumber; } long get_phone() const // return phone number { return phoneNumber; } }; bool operator<(const person& p1, const person& p2) { if(p1.lastName == p2.lastName) return (p1.firstName < p2.firstName) ? true : false; return (p1.lastName < p2.lastName) ? true : false; } // overloaded == for person class bool operator==(const person& p1, const person& p2) { return (p1.lastName == p2.lastName && p1.firstName == p2.firstName ) ? true : false; } // function object to compare persons using pointers class comparePersons { public: bool operator() (const person* ptrP1, const person* ptrP2) const { return *ptrP1 < *ptrP2; } }; //function object to display a person, using a pointer class displayPerson { public: void operator() (const person* ptrP) const { ptrP->display(); } }; int main() { vector<person*> vectPtrsPers; //make persons person* ptrP1 = new person("K", "B", 4); person* ptrP2 = new person("D", "W", 8); person* ptrP3 = new person("W", "J", 9); person* ptrP4 = new person("B", "P", 6); person* ptrP5 = new person("F", "R", 7); person* ptrP6 = new person("M", "S", 7); vectPtrsPers.push_back(ptrP1); //put persons in set vectPtrsPers.push_back(ptrP2); vectPtrsPers.push_back(ptrP3); vectPtrsPers.push_back(ptrP4); vectPtrsPers.push_back(ptrP5); vectPtrsPers.push_back(ptrP6); for_each(vectPtrsPers.begin(),vectPtrsPers.end(), displayPerson() );//display vector //sort pointers sort( vectPtrsPers.begin(), vectPtrsPers.end() ); cout << "\n\nSorted pointers"; for_each(vectPtrsPers.begin(), vectPtrsPers.end(), displayPerson() );//display vector sort( vectPtrsPers.begin(),vectPtrsPers.end(), comparePersons() );//sort persons cout << "\n\nSorted persons"; for_each(vectPtrsPers.begin(),vectPtrsPers.end(), displayPerson() );//display vector while( !vectPtrsPers.empty() ) { delete vectPtrsPers.back(); //delete person vectPtrsPers.pop_back(); //pop pointer } cout << endl; return 0; }