C++ Class Destructor function

Description

C++ Class Destructor function

#include  <iostream.h>
#include  <math.h>
const float PI = 3.14159;   // Approximate value of pi.
// A sphere class
class Sphere//from  w  w w . j  a  v a 2s .c  o m
{
   public:
   float  r;        // Radius of sphere
   float  x, y, z;  // Coordinates of sphere
   Sphere(float xcoord, float ycoord, float zcoord, float radius)
   {
      x = xcoord; y = ycoord; z = zcoord; r = radius;
   }
   ~Sphere()
   {
      cout << "Sphere (" << x << ", " << y << ", " << z << ", " << r << ") destroyed\n";
   }
   float volume()
   {
      return (r * r * r * 4 * PI / 3);
   }
   float surface_area()
   {
      return (r * r * 4 * PI);
   }
};
void main(void)
{
   Sphere s(1.0, 2.0, 3.0, 4.0);
   // Construct a class instance.
   cout << "X = " << s.x << ", Y = " << s.y << ", Z = " << s.z << ", R = " << s.r << "\n";
   return;
}



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