Node.js examples for Environment:OS
Run OS command
'use strict';//from w w w . j a v a2s .c o m var process = require('child_process'); var async = require('async'); var fs = require('fs'); module.exports = { LOG: function (tag) { return { debug: function(msg) { console.log(tag + " >> " + msg); }, error: function(msg) { console.error(tag + " >> " + msg); }, warning: function(msg) { console.warn(tag + " >> " + msg); }, }; }, runCommand: function(cmd, args, log, callback) { var child = process.spawn(cmd, args); child.stderr.on('data', (data) => { log.error(data.toString().trim()); }); child.stdout.on('data', (data) => { log.debug(data.toString().trim()); }); child.on('close', (code) => { var msg = "child process exited with code " + code; if (code != 0) log.warning(msg); else log.debug(msg); if (callback) callback(code); }); return child; }, /* Returns the files that can be read by the calling process */ filterCanRead: function(files, callback) { async.filter(files, function(file, advance) { fs.access(file, fs.R_OK, function(err) { advance(!err); }); }, function (readable) { callback(readable); }); }, /* Clones an object */ clone: function clone(obj) { var c = Object.create(null); for (var x in obj) { //~ if (Object.hasOwnProperty(obj, x)) { if (typeof obj[x] === 'object' && obj[x] !== null) c[x] = clone(obj[x]); else c[x] = obj[x]; //~ } } return c; }, }