Here you can find the source of floatMethod()
Number.prototype.floatMethod = function() { return parseFloat(this).toFixed(2); }; function convert_float() { var n = 60.00; console.log(n.floatMethod());//from w w w . j av a 2 s .c o m } convert_float(n);
Number.prototype.fillZero = function (len) var s = this.toString(10); while (s.length<len) s = "0" + s; return s;
Number.prototype.firstDigit = Number.prototype.firstDigit || function () { let number = this; while (number >= 10) { number = Math.floor(number / 10); return number; };
Number.prototype.fix = function (n) { var val = String(this); n = Math.abs(n); val = val.split('.'); val[1] = val[1] || ''; var m = val[1].length; if (m < n) { m = n - m; while (m > 0) { ...
Number.prototype.fizz = function() { return this % 3 === 0 ? "fizz" : ""; }; Number.prototype.buzz = function() { return this % 5 === 0 ? "buzz" : ""; }; for (var i = 1; i <= 15; i++) { var candidate = Number(i).fizz() + Number(i).buzz(); console.log(candidate ? candidate : i); ...
var num = 5; Number.prototype.float = function(){ return this.toFixed(2); Number.prototype.int = function(){ return parseInt(this) ; console.log(num.float()); console.log(num); ...
Number.prototype.frac = function() { return this - Math.floor(this); };
Number.prototype.fuzzyEqual = function(otherNumber) return Math.abs(this - otherNumber) <= 0.00001;
Number.prototype.gcd = function(b) { return (b == 0) ? this : this.gcd(this % b);
Number.prototype.getDecimal = function getDecimal() { return parseInt(this, 10); };