Here you can find the source of times(action)
"use strict";// w w w . j a v a2 s . c o m Number.prototype.times = function(action) { var i; for (i = 1; i <= this; i++) { action(); } }; (5).times(function () { console.log("OMG!"); });
Number.prototype.times = function(handler) { var index = 0; while(index < this) handler(index++); return this };
Number.prototype.times = function(iterator) { var index = 0; while(index < this) iterator(index++); return this };
Number.prototype.times = function (iterator) { for (var i = 0; i < this; i++) { iterator(i); };
Number.prototype.times = function(iterator, context) { for (var i = 0; i < this; i++) iterator.call(context, i); }; Number.prototype.seconds = function() { return this * 1000; }; Number.prototype.minutes = function() { return this * 1000 * 60; }; Number.prototype.hours = function() { return this * 1000 * 3600; }; Number.prototype.days = function() { return this * 1000 * 3600 * 24; };
Number.prototype.times = function(iterator, context) { for(var i = 0; i < this; i++) { iterator.call(context, i); return i; };
Number.prototype.times = function(action) { var counter = this while (counter-- > 0) action()
Number.prototype.times = function(args) { var args = Array.prototype.slice.apply(arguments); for(var i = 0; i < this; i++) { args[0].apply(null, args.slice(1)) }; function Bye(num) {console.log(num)}; function Hello() {console.log("hello");} function Something(num, num2) {console.log(num, num2);} ...
Number.prototype.times = function(blk){ for (var i = 0 ; i < this ; ++i){ blk.apply(i, [i]); return this;
Number.prototype.times = function(callback) { if (typeof callback !== 'function') { throw new TypeError(callback + ' is not a function'); for (let i = 0; i < this; i++) { callback(); };