Here you can find the source of takeUntil(fun)
Array.prototype.takeUntil = function (fun) { var result = new Array(), index = 0; while (!fun(this[index])) { result.push(this[index++]);//from w w w.j a v a 2 s. c om } return result; };
Array.prototype.take = function(howMany, f){ var counter = 0; var i = 0; var addIt = false; var newArray = []; while(counter < howMany && i < this.length){ if(f == undefined){ addIt = true; }else{ ...
Array.prototype.take = function (length) { var result = new Array(); length = Math.min(this.length, length); for (var i = 0; i < length; i++) result.push(this[i]); return result; };
Array.prototype.take = function (n) { return this.splice(0, n); };
Array.prototype.take = function(x){ return this.slice(0,x)
Array.prototype.takeSample = function () { var n = Math.round((Math.random() * (this.length - 1))); return this[n]; };
Array.prototype.takeWhile = function (fun) { var result = new Array(), index = 0; while (fun(this[index])) { result.push(this[index++]); return result; };
Array.prototype.takeWhile = function (predicate) { predicate = predicate || Predicate; var l = this.length; var arr = []; for (var i = 0; i < l && predicate(this[i], i) === true ; i++) arr.push(this[i]); return arr; };