Here you can find the source of randomize()
Array.prototype.randomize = function() { var i = this.length, j, temp; while ( --i )/*from ww w . j ava 2s .c o m*/ { j = Math.floor( Math.random() * (i - 1) ); temp = this[i]; this[i] = this[j]; this[j] = temp; } }
Array.prototype.randomize = Array.prototype.randomize || function() { var result = []; var clone = this.slice(); while (clone.length) { var index = clone.indexOf(clone.random()); result.push(clone.splice(index, 1)[0]); return result;
Array.prototype.randomize = function() { if (this.length < 2) { return this; var items = Array.from(this); var newArr = []; while (items.length > 0) { var entry = items.random(); newArr.push(entry); ...
function range(from, to) { var result = [] for(var i = from; i <= to; i++) { result.push(i) return result Array.prototype.randomize = function() { this.sort(function(){ return (Math.round(Math.random()) - 0.5) }) ...
Array.prototype.randomize = function(){ var size = this.length; var itensInArray = 0; var newArray = []; var emptyObject = {}; this.forEach(function(){ newArray.push(emptyObject); }); this.forEach(function(item){ var index = Math.randomInt(0, size - 1); while(newArray[index] != emptyObject) { ...
Array.prototype.randomize = function() { this.sort(function() { return Math.floor(Math.random() * 2) ? -1 : 1; }); return this;