Here you can find the source of mergeSort()
// Monkey Patch merge_sort onto the array class Array.prototype.mergeSort = function () { if ( this.length < 2 ) { return this;/*from w ww . j a v a 2 s . c om*/ } var mid_idx = Math.floor( this.length / 2 ) var left = this.slice(0,mid_idx).mergeSort(); var right = this.slice(mid_idx).mergeSort(); return merge(left, right); } function merge(left, right) { var result = []; while (left.length > 0 && right.length > 0) { var nextItem = (left[0] < right[0]) ? left.shift() : right.shift(); result.push(nextItem); } return result.concat(left).concat(right); } console.log(); console.log( JSON.stringify( [].mergeSort() ) == JSON.stringify( [] ) ); console.log( JSON.stringify( [6,5,3,1,8,7,2,4].mergeSort() ) == JSON.stringify( [1,2,3,4,5,6,7,8] ) ); console.log();
Array.prototype.mergeSort = function(){ var merge = function(left,right){ var merged = []; while(left.length && right.length){ merged.push(left[0] <= right[0] ? left.shift():right.shift()); return merged.concat(left.concat(right)); if (this.length < 2) return this; ...
Array.prototype.mergeSort = function(){ var merge = function(left,right){ var merged = []; while(left.length && right.length){ merged.push(left[0] <= right[0] ? left.shift():right.shift()); return merged.concat(left.concat(right)); var myarray = []; ...
Array.prototype.mergeSort = function() { function merge(left, right) { var arr = [] while(left.length && right.length) { if(left[0] < right[0]) { arr.push(left.shift()) } else { arr.push(right.shift()) return arr.concat(left, right) var len = this.length if(len > 1) { var index = Math.floor(len/2) var left = this.slice(0, index) var right = this.slice(index) return merge(left.mergeSort(), right.mergeSort()) } else { return this
Array.prototype.mergeSort = function () { if (this.length <= 1) { return this; var half = parseInt(this.length / 2); var left = this.slice(0, half).mergeSort(); var right = this.slice(half, this.length).mergeSort(); var merge = function (left, right) { var ary = []; ...
Array.prototype.mergeSort = function () { if (this.length <= 1) return this; var half = parseInt(this.length / 2); var left = this.slice(0, half).mergeSort(); var right = this.slice(half,this.length).mergeSort(); var merge = function (left, right) ...
;"use strict"; var log=function(msg){console.log(msg);}; var alert=function(msg){log(msg);}; var arr = [3,6,7,5,3,6,2,9,1,5,33,-12,0,-122,-Infinity, 125, 33, 55, 77]; Array.prototype.mergeSort = function () { function _merge(arrLeft, arrRight){ var result = [], leftIdx = 0, rightIdx = 0; ...
Array.prototype.mergeSort = function() { function sort(array) { var length = array.length, mid = Math.floor(length * 0.5), left = array.slice(0, mid), right = array.slice(mid, length); if(length === 1) { return array; return merge(sort(left), sort(right)); function merge(left, right) { var result = [] for (var li=0,ri=0,i=0;i<left.length+right.length;i++){ if (li < left.length && ri < right.length) { if (less(left[li], right[ri])) { result[i]=left[li] li++ continue else { result[i]=right[ri] ri++ continue if (li===left.length) { result[i]=right[ri] ri++ continue else { result[i]=left[li] li++ continue virtualize(result, 0) return result var newArray=sort(this) return newArray
Array.prototype.mergeSort = function() { function sort(array) { var length = array.length, mid = Math.floor(length * 0.5), left = array.slice(0, mid), right = array.slice(mid, length); if(length === 1) { return array; return merge(sort(left), sort(right)); function merge(left, right) { var result = [] for (var li=0,ri=0,i=0;i<left.length+right.length;i++){ if (li < left.length && ri < right.length) { if (less(left[li], right[ri])) { result[i]=left[li] li++ continue else { result[i]=right[ri] ri++ continue if (li===left.length) { result[i]=right[ri] ri++ continue else { result[i]=left[li] li++ continue return result var newArray=sort(this) return newArray
Array.prototype.mergeSort = function(arr2, arr3) { return this.merge2way(arr2.merge2way(arr3)); var maxNumber = process.argv[2]; function getRandomArbitrary(min, max) { return Math.round(Math.random() * (max - min) + min); var arr1 = [getRandomArbitrary(1, 5)], arr2 = [getRandomArbitrary(1, 5)], ...