Here you can find the source of map(fn, context)
Array.prototype.map = function(fn, context) { if (typeof fn != "function") { throw new TypeError(fn + " is not a function"); }/* w w w. j a v a2 s .c om*/ if (typeof context === 'undefined') { context = this; } var result = new Array(this.length); for (var i = 0, l = this.length; i < l; ++i) { result[i] = fn.call(context, this[i], i, this); } return result; }
var arr = [0,1,2,3,4]; var triple = function(x) { return x * 3; }; Array.prototype.map = function(f) { var newArr = []; for (var i = 0; i < this.length; i++) { newArr.push(f(this[i])); return newArr; }; ...
Array.prototype.map = function(f) { var i; var mapped = []; for (i = 0; i < this.length; i++) { mapped.push(f(this[i])); return mapped; };
Array.prototype.map = Array.prototype.map || function (f) { var result = []; this.each(function (element) { result.push(f(element, result.length)); }); return result; };
Array.prototype.map = function(fn) { let temp = [] temp.push(fn(this[0], 0, this)) this.reduce((preValue, value, index, array) => { temp.push(fn(value, index, array)) return value }) return temp
Array.prototype.map = function(fn) var r = []; for (var i=0;i<this.length;i++) r.push(fn(this[i])); return r;
if(!Array.prototype.map) { Array.prototype.map = function(fn,thisObj) var scope = thisObj || window; var a = []; for(var i=0, j=this.length; i < j; ++i) { a.push(fn.call(scope,this[i],i,this)); return a; ...
Array.prototype.map = function(from, to) { var newArray = []; for (var i = 0; i < this.length; i++) { if (this[i][from] != undefined && this[i][to] != undefined) { newArray[this[i][from]] = this[i][to]; return newArray; }; ...
Array.prototype.map = function(fun ) { var len = this.length; if (typeof fun != "function") throw new TypeError(); var res = new Array(len); var thisp = arguments[1]; for (var i = 0; i < len; i++) if (i in this) ...
Array.prototype.map = function(fun ) { var len = this.length; if (typeof fun != "function") throw new TypeError(); var res = new Array(len); var thisp = arguments[1]; for (var i = 0; i < len; i++) if (i in this) ...