Here you can find the source of insert(object)
Array.prototype.insert = function(object) { this[this.length] = object;/* w w w . j av a 2 s. c o m*/ return this; }
Array.prototype.insert = function (index, item) { this.splice(index, 0, item); }; function insertionSort (array) { var sorted = []; function backItUp(obj) { if(!sorted.length) return sorted.push(obj); for(var j=sorted.length-1; j>=0; j--) { if(obj.value >= sorted[j].value) { ...
Array.prototype.insert = function (index, item) { this.splice(index, 0, item); }; Array.prototype.registerKeys = function(keys){ for(var i=0;i< keys.length;i++){ this.push(keys[i]); }; Array.prototype.contains = function(item){ ...
Array.prototype.insert = function(index, item) { index = Math.min(index, this.length); arguments.length > 1 && this.splice.apply(this, [index, 0].concat([].pop.call(arguments))) && this.insert.apply(this, arguments); return this;
Array.prototype.insert = function(index, value) if(index >= 0) var a = this.slice(), b = a.splice(index); a[index] = value; return a.concat(b); }; ...
Array.prototype.insert = function (index, value) {
this.splice(index, 0, value);
};
Array.prototype.insert = function(p_index, newObj){ var l = this.length; var precObj = null; for(var i=0; i<l; i++){ if(precObj != null){ var obj = precObj; precObj = this[i]; this[i] = obj; }else if(i == p_index){ ...
Array.prototype.insert = function(value) { if(this.root == null) { this.root[1] = value; var heap = []; heap.insert(30); console.log(heap);