Here you can find the source of fill(value)
Array.prototype.fill = function(value) { // Steps 1-2. if (this == null) { throw new TypeError('this is null or not defined'); }//from w w w . j a v a 2s . co m var O = Object(this); // Steps 3-5. var len = O.length >>> 0; // Steps 6-7. var start = arguments[1]; var relativeStart = start >> 0; // Step 8. var k = relativeStart < 0 ? Math.max(len + relativeStart, 0) : Math.min(relativeStart, len); // Steps 9-10. var end = arguments[2]; var relativeEnd = end === undefined ? len : end >> 0; // Step 11. var final = relativeEnd < 0 ? Math.max(len + relativeEnd, 0) : Math.min(relativeEnd, len); // Step 12. while (k < final) { O[k] = value; k++; } // Step 13. return O; };
Array.prototype.fill = function( val ) { var len = this.length, i; if(val instanceof Array){ for( i = len-1; i >= 0; i--){ this.push(val); } else { for( i = 0; i < len; i++){ this[i] = val; ...
Array.prototype.fill = function (first, last, value) { var i; for (i = first; i <= last; i++) { this[i] = value;
Array.prototype.fill = function(n, get) for (var i = 0; i < n; i++) this[i] = get(i) return this
var n = process.argv[2], base = process.argv[3], decoration = process.argv[4]; Array.prototype.fill = function(n,v) { n = n || this.length; for( var i = 0; i < n; i++ ) { this[i] = v === undefined ? i : v; return this; ...
Array.prototype.fill = function (value) { var size = this.length; while (size > 0) { this[--size] = value; return this; };
Array.prototype.fill = function (x, y, v, starti, startj) { if ( ! starti ) { starti = 0; if ( ! startj ) { startj = 0; var matrix = this; for ( var i = starti; i <= x; i++ ) { ...