Here you can find the source of equalTo(compareTo)
// ignore this. It simplifies determining array equality Array.prototype.equalTo = function(compareTo) { if (this.length !== compareTo.length) { return false; }//from w ww. java2s.c o m for(var i = 0; i < compareTo.length; i++) { if (this[i] !== compareTo[i]) { return false; } } return true; };
Array.prototype.equals = function(arr) { var len = arr.length; if (this.length !== len) { return false; for (var i = 0; i < len;i ++) { if (this[i] !== arr[i]) { return false; return true; }; var arr = [1, 2, 3]; var arr2 = [1, 2, 3]; var bol = arr.equals(arr2); console.log(bol);
Array.prototype.equals = function (arr) { const len = this.length if (len !== arr.length) { return false for (let i = 0; i < len; i++) { if (this[i] !== arr[i]) { return false return true const a = [1, 2].equals([1, 2]) const b = [1, 2].equals([0]) console.log(a, b)
Array.prototype.equals = function(arr) { const len = this.length if (len !== arr.length) { return false for (let i = 0; i < len; i++) { if (this[i] !== arr[i]) { console.log(222,this[i]) return false ...
"use strict"; var pairToCoords = function pairToCoords(pair) { return { x: pair[0], y: pair[1] }; }; var coordsToPair = function coordsToPair(coords) { return [coords.x, coords.y]; }; coordsToPair(pairToCoords([1, 2])); pairToCoords(coordsToPair({ x: 1, y: 2 })); ...