Nodejs Array Equal equals(array)

Here you can find the source of equals(array)

Method Source Code

// Some basic functions for degree/radian conversion
function toRadians(degrees) { return degrees * (Math.PI / 180);}
function toDegrees(radians) { return radians * (180 / Math.PI);}

// Comparing arrays; unfortunately, JS does not have an ==; here we modify
// the Array prototype directly
Array.prototype.equals = function (array) {
    if (!array) { return false; }
    else if (this.length != array.length) { return false; }
    // else/*  w w w .j av  a2  s . c  o m*/
    for (var i = 0, l = this.length; i < l; i++) {
        // Check for nested arrays
        if (this[i] instanceof Array && array[i] instanceof Array) {
            // recurse
            if (!this[i].equals(array[i])) { return false; }
        }
        else if (this[i] != array[i]) { return false; }
    }

    // If we get to the end, we've checked all the elements
    return true;
};

function unitVector(vector) {
    return vector.map(function(v) { return parseFloat(v)/norm(vector); });
}

function norm(vector) {
    return Math.sqrt(vector.map(
        function(v) { return v*v; }).reduce(
            function(a, b) { return a + b; }));
}

function angleOf(vector) { return Math.atan(vector[1]/vector[0]); }

Related

  1. equals(array)
    Array.prototype.equals = function(array) {
      var answer = this.every(function(element, index) {
        return element === array[index];
      });
      if (answer) {
        return answer;
      } else {
        return 'Not equal!\n' + 'Expected: [' + array + ']\n' + 'Got: [' + this + ']';
    function assertEqual(value, expected) {
      if (Array.isArray(value) && Array.isArray(value)) {
        if (value.equals(expected)) {
          console.log("Passed");
        } else {
          console.log("Failed");
          console.log("Got: ", value);
          console.log("Expected: ", expected);
      } else {
        if (value === expected) {
          console.log("Passed");
        } else {
          console.log("Failed");
          console.log("Got: ", value);
          console.log("Expected: ", expected);
    module.exports = { assertEqual };
    
  2. equals(array)
    Array.prototype.equals = function (array) {
      if (!array)
        return false;
      if (this.length != array.length)
        return false;
      for(var i = 0, l = this.length; i < l; i++) {
        if (this[i] instanceof Array && array[i] instanceof Array){
          if (!this[i].equals(array[i]))
          return false;
    ...
    
  3. equals(array)
    Array.prototype.equals = function (array)
        if (!array)
            return false;
        if (this.length != array.length)
            return false;
    ...
    
  4. equals(array)
    Array.prototype.equals = function(array){
        if(!array){
            return false;
        if(this.length != array.length){
            return false;
        for (let i = 0; i < this.length; i++){
            if(this[i] != array[i]){
    ...
    
  5. equals(array)
    if(Array.prototype.equals)
        console.warn("Overriding existing Array.prototype.equals. Possible causes: New API defines the method, there's a framework conflict or you've got double inclusions in your code.");
    Array.prototype.equals = function (array) {
        if (!array)
            return false;
        if (this.length != array.length)
            return false;
        for (var i = 0, l=this.length; i < l; i++) {
            if (this[i] instanceof Array && array[i] instanceof Array) {
    ...
    
  6. equals(array)
    Array.prototype.equals = function(array) { 
        if (!array)
            return false;
        if (this.length !== array.length)
            return false;
        for (var i = 0, l = this.length; i < l; i++) {
            if (this[i] instanceof Array && array[i] instanceof Array) {
                if (!this[i].equals(array[i]))
                    return false;
    ...
    
  7. equals(array)
    Array.prototype.equals = function (array) {
      if (!array)
        return false;
      if (this.length != array.length)
        return false;
      for (var i = 0, l = this.length; i < l; i++) {
        if (this[i] instanceof Array && array[i] instanceof Array) {
          if (!this[i].equals(array[i]))
            return false;
    ...
    
  8. equals(array, strict)
    Array.prototype.equals = function (array, strict) {
        if (!array)
            return false;
        if (arguments.length == 1)
            strict = true;
        if (this.length != array.length)
            return false;
        for (var i = 0; i < this.length; i++) {
            if (this[i] instanceof Array && array[i] instanceof Array) {
    ...
    
  9. equals(array, strict)
    function gridToCanvas(gridX, gridY) {
      var canvasX = gridX * 16;
      var canvasY = gridY * 16; 
      return [canvasX, canvasY];
    function isInt(num) {
      return !(num % 1 != 0);
    Array.prototype.equals = function (array, strict) {
    ...